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A lot of the graphics library is based around bit-shifting things in uint16_t despite the buffers being stored as uint8_t.
Need to develop a more flexible approach that would allow arbitrary screen sizes not aligned to a byte.
The text was updated successfully, but these errors were encountered:
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A lot of the graphics library is based around bit-shifting things in uint16_t despite the buffers being stored as uint8_t.
Need to develop a more flexible approach that would allow arbitrary screen sizes not aligned to a byte.
The text was updated successfully, but these errors were encountered: