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Graphics library relies too much on the height of display being exactly 16 pixels #4

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vladkorotnev opened this issue Jul 21, 2024 · 0 comments
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enhancement New feature or request

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@vladkorotnev
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A lot of the graphics library is based around bit-shifting things in uint16_t despite the buffers being stored as uint8_t.

Need to develop a more flexible approach that would allow arbitrary screen sizes not aligned to a byte.

@vladkorotnev vladkorotnev added the enhancement New feature or request label Jul 21, 2024
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