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Using VR with AR at the same time #1

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exowanderer opened this issue Sep 23, 2019 · 0 comments
Open

Using VR with AR at the same time #1

exowanderer opened this issue Sep 23, 2019 · 0 comments

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@exowanderer
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exowanderer commented Sep 23, 2019

In your video, you showed the coca cola can inside the VR goggles + AR, implemented through "Vuforia Virtual Reality SDK". I followed all of your same button clicks as in the video:

https://www.youtube.com/watch?v=Ice2g8i8ZzU&list=PLazvcyckcBwgRrda7vV--l0y44wqucol_&index=14

Also here:
https://www.youtube.com/watch?v=WvHGAAv1cM4&list=PLazvcyckcBwgRrda7vV--l0y44wqucol_&index=18

but when I deployed the app to my android phone, either (1) nothing shows up [all black] or (2) only one camera appears; i.e. 'a normal AR game'.

Do you have your full .unitypackage [with AR/VR enabled] available on your github?

I am trying to create an AR/VR app that will display historic art (in it's real size) on the wall of my classroom. I want my students to experience the full scale of a gallery of art while walking around our class room wearing VR googles with my cell phone. Obviously they'll have to take turns.

Thank you in advance.

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