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egui currently doesn't support rendering concave polygons, so egui_extras_xt have to use the convex polygon rendering methods with some hacks to render concave polygons. Remove these workarounds when egui gets support for rendering concave polygons.
egui
currently doesn't support rendering concave polygons, soegui_extras_xt
have to use the convex polygon rendering methods with some hacks to render concave polygons. Remove these workarounds whenegui
gets support for rendering concave polygons.emilk/egui#513
Affected places and hacks:
WidgetShape::paint_shape
: manual tessalation with two-stage renderingWidgetShape::paint_arc
: manual tessalation with two-stage rendering, additional special case for misrendered degenerate polygonsCompassMarkerShape::Star
: no hacks, broken polygons are barely visible at small sizesSegmentedDisplayWidget::ui
: manually reordered segment vertices to avoid visible artifactsThe text was updated successfully, but these errors were encountered: