415607EF - Singularity #453
Labels
backwards-compatibility-unsupported
Unsupported by Microsoft's backwards compatibility on Xbox One and Series X|S.
gpu-drawing-corrupt
Graphics objects are garbled, glitchy, or corrupted in some way.
state-gameplay
Title has functional gameplay.
tech-engine-unreal
Title uses UnrealEngine.
tech-middleware-demonware
Title uses DemonWare middleware.
tech-middleware-scaleform
Title uses Scaleform middleware.
tech-physics-physx
Title uses PhysX for physics.
Validation
Wiki page (optional)
No response
Xbox 360 Marketplace link (optional)
No response
Xenia Canary version
xenia-canary/xenia-canary@3f196f4
Issues
Broken 2D decals, not an issue on
render_target_path_d3d12 = "rov"
. Played until I rejoined with Devlin, didn't notice any other issues.Minor texture streaming hiccup when starting a new game, takes about 2 seconds for the max LOD to kick in. No issues later on. It's not uncommon for UE, so it might be happening even on real hardware.
cl = "-nostartupmovies"
to skip intro.Coalesced modding
Coalesced protection can be bypassed by replacing one byte in
0189EE80
offset.Increasing
PoolSize
from 145 to 180ish might resolve any texture streaming issues.Capped at 121FPS by default, can be changed in
MaxSmoothedFrameRate
.Log
xenia.zip
Screenshots
Labels
backwards-compatibility-unsupported | gpu-drawing-corrupt | state-gameplay | tech-engine-unreal | tech-middleware-demonware | tech-physics-physx | tech-middleware-scaleform
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