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4B4D07E6 - Risen 2: Dark Waters #2126

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4 tasks done
Sowa95 opened this issue Feb 15, 2024 · 0 comments
Open
4 tasks done

4B4D07E6 - Risen 2: Dark Waters #2126

Sowa95 opened this issue Feb 15, 2024 · 0 comments
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state-gameplay Title has functional gameplay.

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@Sowa95
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Sowa95 commented Feb 15, 2024

Validation

  • I've read the FAQ.
  • The Xenia build used is from the master branch. (not MLBS/AlexVS/Canary/pull requests, etc)
  • This issue isn't for help (tech support) with Xenia, or a game.
  • I've checked if this game doesn't already have a compatibility report.

Xbox 360 Marketplace link

https://marketplace.xbox.com/en-us/Product/Risen-2-Dark-Waters/66acd000-77fe-1000-9115-d8024b4d07e6

Xenia version

https://github.com/xenia-project/xenia/commit/f6b5424a9f7daee69ea7ea837b6d4224ea47c368/

Issues

  • dark areas are really dark on render_target_path_d3d12 = "rtv", but accurate on rov.
  • sometimes stuck on loading to gameplay.
  • random crashes in gameplay when using rov, perhaps caused by too big of a desync when compiling shaders.

Awful CPU performance. To me it looks like framerate is artificially gimped at the game level. Not only it's slow, but also choppy (just like on real HW) and switching to canary makes no performance difference. Vsync = false or lower internal_display_resolution (the game supports it) make no difference either.

Log

xenia.zip

Screenshots

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Labels

state-gameplay

@github-actions github-actions bot added the state-gameplay Title has functional gameplay. label Feb 15, 2024
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