diff --git a/Assets/Misc/BuildTimestamp.txt b/Assets/Misc/BuildTimestamp.txt index c2cd544..a7a739f 100644 --- a/Assets/Misc/BuildTimestamp.txt +++ b/Assets/Misc/BuildTimestamp.txt @@ -1 +1 @@ -637371716767105336 \ No newline at end of file +637372395510882808 \ No newline at end of file diff --git a/Assets/Misc/ChangeLog.txt b/Assets/Misc/ChangeLog.txt index d30b50a..34baaa6 100644 --- a/Assets/Misc/ChangeLog.txt +++ b/Assets/Misc/ChangeLog.txt @@ -1,3 +1,8 @@ +0.3.1 +- 修复 arc 和 arctap 的分数与 combo 计算中的问题 + +--- + 欢迎来到 Arcade-plus 0.3.0! 本次更新的内容有 - Unity 版本更新至 2020.1 diff --git a/Assets/Scripts/Gameplay/Managers/ArcScoreManager.cs b/Assets/Scripts/Gameplay/Managers/ArcScoreManager.cs index 9c295e9..e3e73c1 100644 --- a/Assets/Scripts/Gameplay/Managers/ArcScoreManager.cs +++ b/Assets/Scripts/Gameplay/Managers/ArcScoreManager.cs @@ -68,7 +68,7 @@ private int CalculateCombo(int timing) } foreach (var arc in ArcArcManager.Instance.Arcs) { - if (arc.Timing > timing) break; + if (arc.Timing > timing) continue; foreach (float t in arc.JudgeTimings) { if (t <= timing) diff --git a/ProjectSettings/ProjectSettings.asset b/ProjectSettings/ProjectSettings.asset index 8c4db75..d80b9cb 100644 --- a/ProjectSettings/ProjectSettings.asset +++ b/ProjectSettings/ProjectSettings.asset @@ -125,7 +125,7 @@ PlayerSettings: 16:10: 0 16:9: 1 Others: 0 - bundleVersion: 0.3.0 + bundleVersion: 0.3.1 preloadedAssets: - {fileID: 4800000, guid: bb26ede1beb997943a7d6295fbf075d4, type: 3} - {fileID: 4800000, guid: 1e340182228616b4ca7dad1e80f4d319, type: 3}