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We have many different compilers/interpretators for different languages. From time to time compilers generate code for the other compilers/interpretators.
For example TypeScript or Ragel.
Lets look into, for example, Ragel.
A user writes code on Ragel and compiler ragel converts the code to C++, Golang, Java, etc.
When the compiler does that it markups codegenerated parts by labels (comments)
// line filename.rl:28
C++, Golang, etc compilers use the tags and if an error or panic exists, that has the file:line in its stacktrace.
See screenshot:
I hope You know that.
Now, I have a question.
We have some codegenerated lua code, that started by gopher-lua.
Is there any way to thace errors like do C++/Golang/Java and Ragel?
The text was updated successfully, but these errors were encountered:
Hi, there!
We have many different compilers/interpretators for different languages. From time to time compilers generate code for the other compilers/interpretators.
For example TypeScript or Ragel.
Lets look into, for example, Ragel.
A user writes code on Ragel and compiler
ragel
converts the code to C++, Golang, Java, etc.When the compiler does that it markups codegenerated parts by labels (comments)
C++, Golang, etc compilers use the tags and if an error or panic exists, that has the
file:line
in its stacktrace.See screenshot:
I hope You know that.
Now, I have a question.
We have some codegenerated lua code, that started by gopher-lua.
Is there any way to thace errors like do C++/Golang/Java and Ragel?
The text was updated successfully, but these errors were encountered: