Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

zEdit causing zmerge to mess up textures for fallout 4 mods #308

Open
LyricSeal722490 opened this issue Apr 20, 2024 · 1 comment
Open

Comments

@LyricSeal722490
Copy link

When I merge things into one plugin with zmerge, the textures from a mod crash the game. It also picks a random mod/plugin out of the selection I have selected and just says the same folder inside this merged plugin saying something about the plugin's texture causing the game to crash. I will show the screenshots here:
Screenshot 2024-04-12 104305
Screenshot 2024-04-19 140317

@tlr87
Copy link

tlr87 commented May 27, 2024

You have to download the Creation Kit Fallout 4 and use Archive2 to extract them. So when you merge you have to go Edit > Data Tap > Bethesda Archives > Archive Action > Extract.

When you build them this will convert them to loose files. Then use Archive2 to extract them and copy and paste the files over the Zmerge files.

Open up Archive2 and drag the Textures.ba2 file into Archive2 then go Ctrl + Shift + E and choose the files to desired location.

As I said before use the extracted Archive2 files and copy and paste the files over the Zmerge files.

Hope this helps somone.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants