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simplefs.h
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// @author:Zeynep Cankara
// @date: 16/05/2020
// @desc: Implementation of a simple file system (indexed allocation)
#define MODE_READ 0
#define MODE_APPEND 1
#define BLOCKSIZE 4096 // bytes
int create_format_vdisk(char *vdiskname, unsigned int m);
int sfs_mount(char *vdiskname);
int sfs_umount();
int sfs_create(char *filename);
int sfs_open(char *filename, int mode);
int sfs_close(int fd);
int sfs_getsize(int fd);
int sfs_read(int fd, void *buf, int n);
int sfs_append(int fd, void *buf, int n);
int sfs_delete(char *filename);
// helpers //
void init_superblock(int data_count);
void init_bitmap();
void init_FCB(int data_count);
void init_root_directory();
void clear_open_file_table();
int is_file_opened(int fd);
void init_file_block(int block_no);
int alloc_next_index_block_ptr(int index_block);
int fetch_next_index_block_ptr(int index_block);
int fetch_next_index_block_ptr_from_offset(int index_block, int index_block_offset);
void init_fcb_entry(int fcbIndex, int block, int offset);
// setters //
void set_superblock();
void set_directory_entry(int fd);
void set_bitmap_entry(int block_no, int bit);
// getters //
void get_superblock();
int get_index_block(int block_no, int block_offset);
int get_available_index_block_offset(int index_block);
int get_next_available_block();
int get_next_available_index_block();