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GetNodeBalancerStats200ResponseData.md

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GetNodeBalancerStats200ResponseData

Properties

Name Type Description Notes
Connections Pointer to []float32 An array of key/value pairs representing unix timestamp and reading for connections to this NodeBalancer. [optional]
Traffic Pointer to GetNodeBalancerStats200ResponseDataTraffic [optional]

Methods

NewGetNodeBalancerStats200ResponseData

func NewGetNodeBalancerStats200ResponseData() *GetNodeBalancerStats200ResponseData

NewGetNodeBalancerStats200ResponseData instantiates a new GetNodeBalancerStats200ResponseData object This constructor will assign default values to properties that have it defined, and makes sure properties required by API are set, but the set of arguments will change when the set of required properties is changed

NewGetNodeBalancerStats200ResponseDataWithDefaults

func NewGetNodeBalancerStats200ResponseDataWithDefaults() *GetNodeBalancerStats200ResponseData

NewGetNodeBalancerStats200ResponseDataWithDefaults instantiates a new GetNodeBalancerStats200ResponseData object This constructor will only assign default values to properties that have it defined, but it doesn't guarantee that properties required by API are set

GetConnections

func (o *GetNodeBalancerStats200ResponseData) GetConnections() []float32

GetConnections returns the Connections field if non-nil, zero value otherwise.

GetConnectionsOk

func (o *GetNodeBalancerStats200ResponseData) GetConnectionsOk() (*[]float32, bool)

GetConnectionsOk returns a tuple with the Connections field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetConnections

func (o *GetNodeBalancerStats200ResponseData) SetConnections(v []float32)

SetConnections sets Connections field to given value.

HasConnections

func (o *GetNodeBalancerStats200ResponseData) HasConnections() bool

HasConnections returns a boolean if a field has been set.

GetTraffic

func (o *GetNodeBalancerStats200ResponseData) GetTraffic() GetNodeBalancerStats200ResponseDataTraffic

GetTraffic returns the Traffic field if non-nil, zero value otherwise.

GetTrafficOk

func (o *GetNodeBalancerStats200ResponseData) GetTrafficOk() (*GetNodeBalancerStats200ResponseDataTraffic, bool)

GetTrafficOk returns a tuple with the Traffic field if it's non-nil, zero value otherwise and a boolean to check if the value has been set.

SetTraffic

func (o *GetNodeBalancerStats200ResponseData) SetTraffic(v GetNodeBalancerStats200ResponseDataTraffic)

SetTraffic sets Traffic field to given value.

HasTraffic

func (o *GetNodeBalancerStats200ResponseData) HasTraffic() bool

HasTraffic returns a boolean if a field has been set.

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