Add signInFailed check to prevent hanging on hot reload. #150
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Due to Game Center's authentication implementation, the
authenticateHandler
does nothing if called again after a user cancels sign in if the app never left the foreground. This can lead to hanging of the app if thesignIn
call is awaited.While it can generally fall upon the developer to account for this case in Flutter, a situation occurs when dealing with hot reloads that the developer cannot account for.
This PR adds a check for a previous failed sign in attempt to the
Auth
class via Swift's conditional debug compilation to resolve this issue. Release builds are unaffected.