The module that makes it easy to create Catmull-Rom Splines on Roblox.
The Catmull-Rom Spline constructor takes in 2 arguments:
points
a table consisting of numbers, Vector2s, or Vector3s and/or BaseParts.tension
[optional]: a number, usually in [0, 1] that visually changes the curve made. If left as nil, tension will default to 0.5.
CatmullRomSpline.new(points: {number} | {Vector2} | {Vector3 | BasePart}, tension: number?)
CatmullRomSplineObject:ChangeTension(tension: number)