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Ui modes kiosk kid full #568
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don't strip info from the parentheses in the gameslists - it's useful!
Fix for problems like this: http://blog.petrockblock.com/forums/topic/retropie-wont-recognize-ps3-controller-unless-ps-button-is-hit-before-es-start/ http://blog.petrockblock.com/forums/topic/elegent-method-of-detecting-wireless-controller-before-starting-es/ No controller found message pops up if no controller is connected. If a known controller is connected and any button is pressed system selection menu will show up instantly.
Skip controller config if known device is added after startup
…ge never shows, but it says at the top to hold to skip and this makes it a lot more convenient to set up snes style controllers. Has been tested by herbfaargus also, who agreed it's an improvement. #6
Makes it installable on Debian Jessie (libboost 1.55.0)
…e gameslists on exit. Instead create files /tmp/es-restart /tmp/es-sysrestart /tmp/es-shutdown to decide what we want to do. there is an emulationstation.sh launch script to handle this
don't call shutdown from ES directly - which causes it to not save the...
Cosmetic nits
Moved rom deletion to gamelist, fixed halt on removal.
Make libboost dependencies for Debian dependent on the found version
Add direct launch option for systems that don't need a game list
Added symlink support on removeCommonPath
Hide mouse cursor early
…t" option, which users can use to speed up exit - fixes #35
add configuration menu "other settings" and add "save metadata on exi…
…it for faster startup
move ParseGamelistOnly option to the gui so people can easily enable …
Revert "Add direct launch option for systems that don't need a game list"
implement maxSize for videos
Improved TextEditComponent
add maxSize documentation for video
System carousel theming
…/ down buttons in date input etc
update pugixml to v1.8.1 / convert to a submodule
fix image ratio for first image in video game list view
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Add Favorites List functionality
New user interface modes to support the hiding of UI elements, and certain games to protect the system from tampering, and young minds from items deemed too mature. The kid mode only shows game-items which are specifically whitelisted as child-proof (via new metadata tag). In Kiosk mode, all games are shown, except for those that are explicitly hidden (again via metadata tag). In both these modes, UI elements that allow the user to change system configuration are not shown. In Full mode, none of these constraints are present. Switching from either kids or kiosk mode is done via an input sequence, the default being the konami cheat code.
* Add ability to show/hide hidden games in all modes * Updates from PR comments
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…to shown in a filtered view.
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