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Ui modes kiosk kid full #568

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@Scnck Scnck commented Mar 11, 2016

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batkinson and others added 30 commits January 12, 2015 15:06
don't strip info from the parentheses in the gameslists - it's useful!
Fix for problems like this:
http://blog.petrockblock.com/forums/topic/retropie-wont-recognize-ps3-controller-unless-ps-button-is-hit-before-es-start/
http://blog.petrockblock.com/forums/topic/elegent-method-of-detecting-wireless-controller-before-starting-es/

No controller found message pops up if no controller is connected. If a known controller is connected and any button is pressed system selection menu will show up instantly.
Skip controller config if known device is added after startup
…ge never shows, but it says at the top to hold to skip and this makes it a lot more convenient to set up snes style controllers.

Has been tested by herbfaargus also, who agreed it's an improvement. #6
Makes it installable on Debian Jessie (libboost 1.55.0)
…e gameslists on exit. Instead create files

/tmp/es-restart /tmp/es-sysrestart /tmp/es-shutdown to decide what we want to do. there is an emulationstation.sh launch
script to handle this
don't call shutdown from ES directly - which causes it to not save the...
Moved rom deletion to gamelist, fixed halt on removal.
Make libboost dependencies for Debian dependent on the found version
Add direct launch option for systems that don't need a game list
Added symlink support on removeCommonPath
…t" option, which users can use to speed up exit - fixes #35
add configuration menu "other settings" and add "save metadata on exi…
move ParseGamelistOnly option to the gui so people can easily enable …
Revert "Add direct launch option for systems that don't need a game list"
@zigurana zigurana force-pushed the UI_modes_Kiosk_Kid_Full branch from 73df233 to 3eaf3a3 Compare April 6, 2017 19:03
Kaptain and others added 3 commits April 6, 2017 21:03
Add Favorites List functionality
New user interface modes to support the hiding of UI elements, and certain games to protect the system from tampering, and young minds from items deemed too mature. The kid mode only shows game-items which are specifically whitelisted as child-proof (via new metadata tag). In Kiosk mode, all games are shown, except for those that are explicitly hidden (again via metadata tag). In both these modes, UI elements that allow the user to change system configuration are not shown.
In Full mode, none of these constraints are present.
Switching from either kids or kiosk mode is done via an input sequence, the default being the konami cheat code.
* Add ability to show/hide hidden games in all modes

* Updates from PR comments
@zigurana zigurana force-pushed the UI_modes_Kiosk_Kid_Full branch 2 times, most recently from d0de05b to 0468f47 Compare April 6, 2017 20:02
@zigurana zigurana force-pushed the UI_modes_Kiosk_Kid_Full branch from 0468f47 to c75f90d Compare April 13, 2017 21:25
@zigurana zigurana force-pushed the UI_modes_Kiosk_Kid_Full branch from c75f90d to d5b5566 Compare May 6, 2017 22:17
@zigurana zigurana force-pushed the UI_modes_Kiosk_Kid_Full branch from d5b5566 to 8835a56 Compare May 6, 2017 23:08
@zigurana zigurana deleted the UI_modes_Kiosk_Kid_Full branch September 29, 2017 21:53
@Aloshi Aloshi closed this Aug 26, 2018
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