If it's worth doing, it's worth overdoing.
- Ayn Rand
I make low level code that may or may not crash your graphics card.
Platforms:
- Windows
- PlayStation®Vita
- PlayStation®5
Some notable projects:
- Wyvern, another C++ 3D Game Engine using as modern as you can get OpenGL
- template-based C++ function reflection
- PlayStation 1 premake script, specifically for the PSn00b SDK
- unordered_array, a cache-friendly alternative to
unordered_map