A Shin Megami Tensei (SMT) like game made with Godot 3. One day for fun I decided to make a turn based rpg with Godot. As I was progressing in my dev, I took SMT battle style and dungeon crawing as model. The battle system is to be refactored and optimized. But so far it work. I didn't had the time to continue on this project, so I upload it here on GitHub, might help someone interested in making such a game using this engine.
- ☑ Movements
- ☑ Moon phases
- ☑ Battle (turn based)
- ☑ Weak, resist, null, repel effect
- ☑ Talking to NPC and signs
- Battle effect (stun, sleep, rage, ...)
- Menu
- Inventory (items, uses, sort, drop)
- Demons status
- Negiciation
- Sound design
- Add credit to assets creators
- A lot to do 😁
Step 1 Clone this repository or download it as Zip.
git clone URL
Step 2 Open the project in Godot (minimum version 3, project should upgradable to 4.X.X)
Controls :
Moving with arrow keys
Actions with Enter or Mouse Left
- Main Creator @Arman-HKB
Feel free to clone this repo, edit it and share it! Contact me if you have any question about how the code works 😉