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8 Feb 2024, 09:00
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BlommaertsEdwin committed Feb 8, 2024
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2 changes: 1 addition & 1 deletion authors/index.html
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<li>
<span class="taxonomy-element">
<a href="https://blommaertsedwin.io/authors/me/">me</a>
<sup>17</sup>
<sup>18</sup>
</span>
</li>

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4 changes: 2 additions & 2 deletions authors/index.xml
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<description>Recent content in Authors on Blommaerts Edwin</description>
<generator>Hugo -- gohugo.io</generator>
<language>en</language>
<lastBuildDate>Sat, 03 Feb 2024 00:55:22 +0000</lastBuildDate><atom:link href="https://blommaertsedwin.io/authors/index.xml" rel="self" type="application/rss+xml" />
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<item>
<title>me</title>
<link>https://blommaertsedwin.io/authors/me/</link>
<pubDate>Sat, 03 Feb 2024 00:55:22 +0000</pubDate>
<pubDate>Sat, 03 Feb 2024 22:20:37 +0000</pubDate>

<guid>https://blommaertsedwin.io/authors/me/</guid>
<description></description>
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5 changes: 5 additions & 0 deletions authors/me/index.html
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<ul>

<li>
<span class="date">February 3, 2024</span>
<a class="title" href="/posts/attack/">UI Building and resource vs equipment data class</a>
</li>

<li>
<span class="date">February 3, 2024</span>
<a class="title" href="/posts/inventory/">Adding inventory and item stacking</a>
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12 changes: 11 additions & 1 deletion authors/me/index.xml
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<description>Recent content in me on Blommaerts Edwin</description>
<generator>Hugo -- gohugo.io</generator>
<language>en</language>
<lastBuildDate>Sat, 03 Feb 2024 00:55:22 +0000</lastBuildDate><atom:link href="https://blommaertsedwin.io/authors/me/index.xml" rel="self" type="application/rss+xml" />
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<item>
<title>UI Building and resource vs equipment data class</title>
<link>https://blommaertsedwin.io/posts/attack/</link>
<pubDate>Sat, 03 Feb 2024 22:20:37 +0000</pubDate>

<guid>https://blommaertsedwin.io/posts/attack/</guid>
<description>Started out wanting to add the attack mechanics but wound up switching to UI building. Specifically, building a character sheet with drag and drop for equipment.
Spend most of the time researching the best solution to build one.</description>
</item>

<item>
<title>Adding inventory and item stacking</title>
<link>https://blommaertsedwin.io/posts/inventory/</link>
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5 changes: 5 additions & 0 deletions categories/game-dev/index.html
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Expand Up @@ -116,6 +116,11 @@ <h1 class="title">

<ul>

<li>
<span class="date">February 3, 2024</span>
<a class="title" href="/posts/attack/">UI Building and resource vs equipment data class</a>
</li>

<li>
<span class="date">February 3, 2024</span>
<a class="title" href="/posts/inventory/">Adding inventory and item stacking</a>
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12 changes: 11 additions & 1 deletion categories/game-dev/index.xml
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<description>Recent content in Game Dev on Blommaerts Edwin</description>
<generator>Hugo -- gohugo.io</generator>
<language>en</language>
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<lastBuildDate>Sat, 03 Feb 2024 22:20:37 +0000</lastBuildDate><atom:link href="https://blommaertsedwin.io/categories/game-dev/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>UI Building and resource vs equipment data class</title>
<link>https://blommaertsedwin.io/posts/attack/</link>
<pubDate>Sat, 03 Feb 2024 22:20:37 +0000</pubDate>

<guid>https://blommaertsedwin.io/posts/attack/</guid>
<description>Started out wanting to add the attack mechanics but wound up switching to UI building. Specifically, building a character sheet with drag and drop for equipment.
Spend most of the time researching the best solution to build one.</description>
</item>

<item>
<title>Adding inventory and item stacking</title>
<link>https://blommaertsedwin.io/posts/inventory/</link>
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2 changes: 1 addition & 1 deletion categories/index.html
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Expand Up @@ -123,7 +123,7 @@ <h1 class="title">
<li>
<span class="taxonomy-element">
<a href="https://blommaertsedwin.io/categories/game-dev/">Game Dev</a>
<sup>6</sup>
<sup>7</sup>
</span>
</li>

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4 changes: 2 additions & 2 deletions categories/index.xml
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<description>Recent content in Categories on Blommaerts Edwin</description>
<generator>Hugo -- gohugo.io</generator>
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<lastBuildDate>Sat, 03 Feb 2024 22:20:37 +0000</lastBuildDate><atom:link href="https://blommaertsedwin.io/categories/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>Game Dev</title>
<link>https://blommaertsedwin.io/categories/game-dev/</link>
<pubDate>Sat, 03 Feb 2024 00:55:22 +0000</pubDate>
<pubDate>Sat, 03 Feb 2024 22:20:37 +0000</pubDate>

<guid>https://blommaertsedwin.io/categories/game-dev/</guid>
<description></description>
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12 changes: 11 additions & 1 deletion index.xml
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Expand Up @@ -6,7 +6,17 @@
<description>Recent content on Blommaerts Edwin</description>
<generator>Hugo -- gohugo.io</generator>
<language>en</language>
<lastBuildDate>Sat, 03 Feb 2024 00:55:22 +0000</lastBuildDate><atom:link href="https://blommaertsedwin.io/index.xml" rel="self" type="application/rss+xml" />
<lastBuildDate>Sat, 03 Feb 2024 22:20:37 +0000</lastBuildDate><atom:link href="https://blommaertsedwin.io/index.xml" rel="self" type="application/rss+xml" />
<item>
<title>UI Building and resource vs equipment data class</title>
<link>https://blommaertsedwin.io/posts/attack/</link>
<pubDate>Sat, 03 Feb 2024 22:20:37 +0000</pubDate>

<guid>https://blommaertsedwin.io/posts/attack/</guid>
<description>Started out wanting to add the attack mechanics but wound up switching to UI building. Specifically, building a character sheet with drag and drop for equipment.
Spend most of the time researching the best solution to build one.</description>
</item>

<item>
<title>Adding inventory and item stacking</title>
<link>https://blommaertsedwin.io/posts/inventory/</link>
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