Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Project 3: Constance Wang #32

Open
wants to merge 58 commits into
base: main
Choose a base branch
from
Open

Conversation

conswang
Copy link

@conswang conswang commented Jan 3, 2023

Repo Link

(Briefly) Mentions features that you've completed. Especially those bells and whistles you want to highlight

  • Core features
    • Diffuse and perfect specular shaders
    • Performance optimizations
      • Sorting rays by material
      • Path termination using stream compaction
      • Cache first bounce intersections
  • Additional features
    • Gltf 2.0 loading & rendering (4)
    • Texture mapping & bump mapping (6)
    • Metallic shader
    • Bounding volume hierarchy (6)
    • Stochastic sampled anti-aliasing (2)

Obj is to gltf as lung is to lung cancer

pathSegments->remainingBounces... absolutely a nightmare.
Always use helper variables
I just found out we could use a given triangle intersection function and am ready to throw myself off the rooftop

When will I ever finish the other projects? I can feel years being shaved off of my lifespan
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant