Skip to content

Commit

Permalink
refactor: bump version and adjust changelog
Browse files Browse the repository at this point in the history
  • Loading branch information
Darxo authored and Darxo committed Nov 9, 2023
1 parent 0229ae6 commit 902fad6
Show file tree
Hide file tree
Showing 3 changed files with 17 additions and 2 deletions.
10 changes: 9 additions & 1 deletion README.md
Original file line number Diff line number Diff line change
Expand Up @@ -31,15 +31,22 @@ This submod is a collection of changes to Reforged that I suggested internally t
- **Inspiring Presence** no longer requires a banner. It is only active for the brother with the highest resolve among all brothers with that perk and only affects brothers with less resolve than the Leader. It now proccs on Round-Start instead of Turn-Start.
- Relocate the skill **Sprint** from **Pathfinder** to **Footwork**. **Footwork** has been renamed to **Escape Artist**

### Items

- Wodden Flail now deals 15-30 damage (up from 10-25) and costs 60 gold (up from 40)
- Goblin Pikes, Ancient Pikes and Pikes are now also of weapontype Spear
- Fangshire will no longer spawn at the start of the game

### Other

- **Wait** now debuffs the actual Initiative until the start of that brothers next turn
- **Recover** now applies the same Initiative debuff as using **Wait**
- **Puncture** now requires the target to be surrounded by atleast 2 enemies
- **Stab** now costs 3 Action Points (down from 4)
- **Thrust** now has 0% Hitchance bonus (down from 10%)
- **Slash** now has 0% Hitchance bonus (down from 5%)
- Armor Penetration is capped at 100%. Any Armor Penetration above 100% has no effect. Reaching 100% Armor Pen still has damage reduction from remaining armor applied.
- Goblin Pikes, Ancient Pikes and Pikes are now also of weapontype Spear
- Level-Ups for Attribute with 2 stars have -1 to minimum roll and +1 to maximum roll (compared to Vanilla) and are fully randomized in that range (compared to Reforged)

## Quality of Life

Expand All @@ -54,6 +61,7 @@ This submod is a collection of changes to Reforged that I suggested internally t
# Known Issues:

- Enemies may spawn with perks that they can't use anymore (**Duelist**/**Formidable Approach**) because I didn't touch their spawning behaviors in that regard.
- Using Recover will prevent you from using **Wait Round** for the rest of this round

# Compatibility

Expand Down
7 changes: 7 additions & 0 deletions mod_hardened/documentation.txt
Original file line number Diff line number Diff line change
Expand Up @@ -9,6 +9,7 @@ This submod is a collection of changes to Reforged that I suggested internally t
# Known Issues:

- Enemies may spawn with perks that they can't use anymore (**Duelist**/**Formidable Approach**) because I didn't touch their spawning behaviors in that regard
- Using Recover will prevent you from using **Wait Round** for the rest of this round

# Compatibility

Expand All @@ -18,6 +19,12 @@ This submod is a collection of changes to Reforged that I suggested internally t

# Changes:

0.2.5
- Recover now applies the same Initiative debuff as using Wait
- Level-Ups for Attribute with 2 stars have -1 to minimum roll and +1 to maximum roll (compared to Vanilla) and are fully randomized in that range (compared to Reforged)
- Wodden Flail now deals 15-30 damage (up from 10-25) and costs 60 gold (up from 40)
- Fangshire will no longer spawn at the start of the game

0.2.4
- reduce action point cost of Stab to 3
- replace colossus on enemies with equavalent stats
Expand Down
2 changes: 1 addition & 1 deletion scripts/!mods_preload/main_hardened.nut
Original file line number Diff line number Diff line change
@@ -1,7 +1,7 @@
::Hardened <- {
ID = "hardened",
Name = "Hardened",
Version = "0.2.4",
Version = "0.2.5",
GitHubURL = "https://github.com/Darxo/Hardened",
}

Expand Down

0 comments on commit 902fad6

Please sign in to comment.