Collection of highly customizable UI-Features to improve quality of life. Includes an Overlay Bar rework and Itemfilter rework.
- Overlay Bars can be colored and scaled - You can assign different colors to allied vs. enemy overlay bars to better differentiate them during battle
- Add the option to only show Overlay Bars of entities which are damaged - the "damaged" threshold is customizable
- Each row of Mini-Icons now contain up to 5 Icons (up from 4)
- You can customize the duration that an Overlay Bar is highlighted when an entity takes damage
- Mini Icons can be made partly or fully transparent
- Remove the mini helmet, -chest and -health icons on the bars
- Add a new third highlighting option for tiles which are blocked
- Tiles which block vision then have a new overlay image with an eye on it to differentiate them from tiles which only block movement
- The last chosen highlight option for tiles is now remembered throughout the whole playthrough
- Add two new settings for changing how the ally number and enemy numbers are displayed
- You can now change the ally number to tell exactly how many brothers vs. non-brother allies are on the battlefield.
- 12 Brothers, which unleashed 3 dogs and fight alongside a 4 character caravan will now display like this:
12 + 7
- 12 Brothers, which unleashed 3 dogs and fight alongside a 4 character caravan will now display like this:
- You can now change the enemy number to tell exactly how many enemies are currently visible to you compared to how many are present in total
- If you can see only 4 of your opposing 15 enemies then the enemy counter will now display:
4 (15)
- If you can see only 4 of your opposing 15 enemies then the enemy counter will now display:
- Add Setting to display a mood icon on top of the roster button while on the world screen or town screen
- You can either make this display the lowest mood currently on your brothers or the average mood
- Switching between Item Filter no longer has any delay
- Add a new button in the inventory which hides all empty item slots, when toggled
- The active item filter now has a green border around it
- Add hotkeys for switching between the item filter. By default that is: 1 - 5
- Shields are now moved to the Weapon-Filter (was previously part of the Armor-Filter)
- Item Filter can optionally also apply to the shop
- You can now customize the threshold at which the Missing-Health icon is displayed on your brothers
- Missing Armor on a brother will now also display an icon over a brother
- You can customize the threshold at which the Missing-Armor icon is displayed on your brothers
- Add an option in the menu to display the base stamina and base intiative of a character in the stats section of the character screen outside of battle
- When activated those progressbars will no longer be always empty. They will now display the current Stat as the colored part and the Base Stat as its maximum.
- Add a new button in the mod settings that provides a list with the names of all mods currently registered
- Is safe to remove from- and add to any existing savegames
- Legends, EIMO, Reforged
- If used with Armour Indicators, make sure to turn the Thresholds for showing Armor indicators all the way to 0 in the settings