You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
This commit was created on GitHub.com and signed with GitHub’s verified signature.
Added NoServerLimits to the mod
Added a toggle to allow Network Cars to trigger events. Essentially turns every event trigger into a multiplayer event trigger. (Only affects the client!)
Improved Collisions
Network Cars get positioned better when collisions are on
Collisions now deactivate on respawn for 10 seconds.
Collisions now have less of a chance of causing death (This means you can get launched more)