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Added "To-Do" in properties.txt
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Flash4433 committed Feb 22, 2020
1 parent 56bab69 commit 42af487
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Showing 7 changed files with 23 additions and 2 deletions.
3 changes: 3 additions & 0 deletions items/activator_cubes/properties.txt
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"" "* The Reflection Type activates when picked up."
"" "* The Sphere Type activates when dropped."
"" "* The Franken Type activates when picked up, but deactivates when dropped."
"" ""
"" ""
"" "> To-Do - Finish Dropper coding."
}
"all_name" "Activator Cubes"
"all_icon" "palette/clean/grouped/activator_cubes.png"
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3 changes: 3 additions & 0 deletions items/embedded_buttons/properties.txt
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"" "* Weighted - Accepts Cubes and Spheres"
"" "* Cube - Only Accepts Cubes"
"" "* Sphere - Only Accepts Spheres"
"" ""
"" ""
"" "> To-Do - Add a BEE2 Template, so it fits better with the chamber."
}
"infoURL" "https://github.com/ENDERZOMBI102/Radelite_BEE2_package/wiki/Embedded-Buttons"
"ent_count" "3"
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3 changes: 3 additions & 0 deletions items/fire_panel/properties.txt
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"" ""
"" "* Insta-Kills the player. Might be changed in the future."
"" "* env_fires react to gravity, so you can make cool contraptions."
"" ""
"" ""
"" "> To-Do - Create a more realistic fire. Add connection system."
}
"infoURL" "https://github.com/ENDERZOMBI102/Radelite_BEE2_package/wiki/Fire_Panel"
"ent_count" "7"
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3 changes: 3 additions & 0 deletions items/gravity_gun/properties.txt
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"" ""
"" "* Please note that there isn't currently a mechanism to detect when you pick up a cube."
"" "* When we figure out how to make it work, it would work like HL2."
"" ""
"" ""
"" "> To-Do - Complete Overhaul, in the works."
}
"infoURL" "https://github.com/ENDERZOMBI102/Radelite_BEE2_package/wiki/Gravity-Gun"
"ent_count" "10"
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3 changes: 3 additions & 0 deletions items/living_panel_large/properties.txt
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"" "Of course you don't need to activate the element at all. Just affix it in a particular pose to provide a platform of your choice."
"" ""
"" "There are 68 different animations provided. The animation is selected using the Timer value, the Start Open checkbox and the Autodrop checkbox."
"" ""
"" ""
"" "> To-Do - Complete Overhaul, just like normal Living Panel."
}
"all_name" "Living Panels"
"all_icon" "palette/p1/grouped/living_panels.png"
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5 changes: 4 additions & 1 deletion items/skybox/properties.txt
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{
"Authors" "Radelite, ENDERZOMBI102, Flash4433"
"Tags" "Portal 2"
"Description" "An alternative version of an Obs Room."
"Description"
{
"" "An alternative version of an Obs Room."
}
"infoURL" "https://github.com/ENDERZOMBI102/Radelite_BEE2_package/wiki/SkyBox"
"ent_count" "12"
"Icon"
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5 changes: 4 additions & 1 deletion items/water_block/properties.txt
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"" "A editor block's sized swimmable water."
"" ""
"" "* It insta-kills Atlas and P-Body."
"" "* Portal 2 has glitched water physics: The water pushes the player in a random direction."
"" "* Portal 2 has glitched water physics: The water pushes the player in a specific direction."
"" "* Also, env_cubes don't seem to work properly with glitched liquids."
"" ""
"" ""
"" "> To-Do - Create a new force that pushes the player in the opposite direction of the glitched water, so they both cancel each other."
}
"infoURL" "https://github.com/ENDERZOMBI102/Radelite_BEE2_package/wiki/Water-Block"
"ent_count" "7"
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