AFFINE (pronounced aff-een) is a Quaver plugin designed to simplify map making. In particular, AFFINE assists with the creation of static and dynamic timing lines.
- Automatically place no-SV timing line batches.
- Place frames of timing lines.
- Create versatile timing line animations.
- Automatically update with
affine-updater.exe
.
- (Standard > Spread) Place a gradient of timing lines over a selected region.
- (Standard > At Notes) Place timing lines at selected notes.
- (Standard > Rainbow) Select a group of notes to apply the given colors to the notes, cycling when the end of the list is reached.
- (Fixed > Manual) Place still timing lines at desired height.
- (Fixed > Automatic) Place a gradient of still timing lines between designated heights.
- (Fixed > Random) Place a random amount of still timing lines within a region, at random locations.
- (Animation > Manual (Basic)) Set up keyframes for individual timing lines to move from one MSX to another.
- (Animation > Increment) Setup a base manual frame. For each note present within the animation boundary, a new frame is generated, progressively forming the base manual frame.
- (Animation > Boundary (Static)) Hide and show backdrop timing lines using a boundary.
- (Animation > Boundary (Dynamic)) Scale backdrop timing lines with a boundary.
- (Animation > Glitch) Create an animation with constantly changing random notes.
- (Animation > Spectrum) Create an animation with a spectrum with variable height.
- (Animation > Expansion / Contraction) Create an animation with expanding / contracting timing lines.
- (Deletion) Easily delete all timing lines and scroll velocities within a certain range.
- Select the primary line placement type (
Standard
,Fixed
,Animation
). - Select the secondary line placement type. This is the second dropdown below the primary line placement dropdown.
- Adjust settings as desired.
- Press
Place Lines
or press theA
key. - If the effect does not look correct, adjust the
MS Spacing
setting until it does. Ideally, this number should be as low as possible.
-
Go to the latest release and download
AFFINE.zip
. -
Inside the zip folder will be a folder called
AFFINE
. Place this into your Quaver plugin folder.2a. If you're having trouble finding the plugin folder, go to the song selection menu. Then, right-click any map, and select the
Open Folder
option. In your file explorer, backtrack to theQuaver
folder. Inside theQuaver
folder will be a folder calledPlugins
. Place AFFINE here. -
Done!
All files necessary are contained within the src
directory. When you're finished editing, run src/compiler.js
to compile all files into plugin.lua
. Note: compilation is only possible with Node.js installed.
- Add documentation to all helper functions
- amoguSV: The internal logic for displacements, increments, and teleportation was taken from this plugin. Highly recommended to use this plugin alongside AFFINE.
- IceDynamix' Plugin Guide: All
imgui
documentation was from this document. This is almost necessary for new plugin developers.