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Finish 1.5.1
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EliotVU committed Apr 19, 2024
2 parents 1b75d6e + 537397c commit 24369b4
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5 changes: 5 additions & 0 deletions CHANGELOG.md
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@@ -1,3 +1,8 @@
# [1.5.1](https://github.com/EliotVU/Unreal-Library/releases/tag/1.5.1)

* Fixed regression #74; The deprecated `UnrealConfig.CookedPlatform` field was ignored, which is still relevant for legacy-code.
* Updated auto-detected builds for Infinity Blade's series

# [1.5.0](https://github.com/EliotVU/Unreal-Library/releases/tag/1.5.0)

* 1ef135d Improved support for A Hat in Time (UE3), contributed by @Un-Drew
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4 changes: 2 additions & 2 deletions src/Eliot.UELib.csproj
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Expand Up @@ -73,7 +73,7 @@
<PropertyGroup>
<AssemblyName>Eliot.UELib</AssemblyName>
<PackageId>$(AssemblyName)</PackageId>
<Version>$(VersionPrefix)1.5.0</Version>
<Version>$(VersionPrefix)1.5.1</Version>
<Authors>EliotVU</Authors>
<Title>$(AssemblyName)</Title>
<PackageDescription>UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3.</PackageDescription>
Expand All @@ -86,6 +86,6 @@
<EnableNETAnalyzers>True</EnableNETAnalyzers>
<EnforceCodeStyleInBuild>True</EnforceCodeStyleInBuild>
<AnalysisLevel>latest-recommended</AnalysisLevel>
<PackageReleaseNotes>Improved support for A Hat in Time (UE3)</PackageReleaseNotes>
<PackageReleaseNotes></PackageReleaseNotes>
</PropertyGroup>
</Project>
19 changes: 16 additions & 3 deletions src/UnrealPackage.cs
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Expand Up @@ -483,9 +483,11 @@ public enum BuildName
[Build(801, 30)] Dishonored,

/// <summary>
/// 828/000
/// 788/001,828/000
/// </summary>
[Build(788, 1, BuildFlags.ConsoleCooked)] [Build(828, 0, BuildFlags.ConsoleCooked)]
[Build(788, 1, BuildFlags.ConsoleCooked)]
// Conflict with GoW3
//[Build(828, 0, BuildFlags.ConsoleCooked)]
InfinityBlade,

/// <summary>
Expand All @@ -507,11 +509,22 @@ public enum BuildName
[Build(832, 46)] Borderlands2,

/// <summary>
/// 842/001
/// 842-864/001
/// </summary>
[Build(842, 1, BuildFlags.ConsoleCooked)]
[Build(864, 1, BuildFlags.ConsoleCooked)]
InfinityBlade2,

// Cannot auto-detect, ambiguous with UDK-2015-01-29
//[Build(868, 0, BuildFlags.ConsoleCooked)]
InfinityBlade3,

/// <summary>
/// 868/008
/// </summary>
[Build(868, 8, BuildFlags.ConsoleCooked)]
InjusticeMobile,

/// <summary>
/// XCom
///
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