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v1.4.3 - Multiple Map Pools

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@Askaholic Askaholic released this 17 Jun 05:45
f3b7753

Summary

The server now supports attaching multiple map pools to the ladder1v1 queue. It decides which map pool to use based on the rating of the lowest rated player in the match. So for instance if there were a map pool for players with mean below 800, then any new player would be guaranteed to play on only maps from that map pool until their trueskill mean surpassed 800. The exact makeup of the new map pools is up to the ladder team, so check the forums for details.

Other noteworthy changes

  • Players can no longer snipe a spot in their friend's ladder games by clicking the "Join friend's game" notification. (This was the cause of the rare "nomads in ladder" bug)
  • Admin commands now use the new permission system
  • Games will no longer except results from clients that claim to have closed ForgedAlliance. This should allow us to fix the "unrated games" issue with game patch.

Pull Requests

  • Issue/#602 search start confirmation (#604)
  • Travis pull from faf-db directly (#598)
  • Unset lobby_connection reference to game_connection on abort (#588)
  • Fix test_conf.yaml link in README.md (#593) [by UmbraSolis]
  • Cleanup project files (#592)
  • Migrate to new permission system (#509) [by Brutus5000]
  • Check init mode in command game_join (#590)
  • Update dependencies and adjust code (#585)
  • Issue/#567 new map pools (#568)
  • Add ability for proper integration testing (#564)