[修复]1. 修复函数重复导致的调用错误 #9
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50 warnings
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Node.js 16 actions are deprecated. Please update the following actions to use Node.js 20: actions/checkout@v2, actions/setup-dotnet@v1, AlianBlank/publish-nuget@v1.0.2. For more information see: https://github.blog/changelog/2023-09-22-github-actions-transitioning-from-node-16-to-node-20/.
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The following actions uses node12 which is deprecated and will be forced to run on node16: actions/checkout@v2, actions/setup-dotnet@v1. For more info: https://github.blog/changelog/2023-06-13-github-actions-all-actions-will-run-on-node16-instead-of-node12-by-default/
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DataBaseServer/GameFrameX.DBServer.NoSql/NoSqlHelper.cs#L7
Non-nullable field 'noSqlHelper' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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DataBaseServer/GameFrameX.DBServer.NoSql/INoSqlHelper.cs#L3
Missing XML comment for publicly visible type or member 'INoSqlHelper'
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DataBaseServer/GameFrameX.DBServer.NoSql/NoSqlHelper.cs#L5
Missing XML comment for publicly visible type or member 'NoSqlHelper'
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DataBaseServer/GameFrameX.DBServer.NoSql/NoSqlHelper.cs#L9
Missing XML comment for publicly visible type or member 'NoSqlHelper.SetNoSqlHelper(INoSqlHelper)'
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DataBaseServer/GameFrameX.DBServer.NoSql/NoSqlHelper.cs#L7
Non-nullable field 'noSqlHelper' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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DataBaseServer/GameFrameX.DBServer.NoSql/INoSqlHelper.cs#L3
Missing XML comment for publicly visible type or member 'INoSqlHelper'
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DataBaseServer/GameFrameX.DBServer.NoSql/NoSqlHelper.cs#L5
Missing XML comment for publicly visible type or member 'NoSqlHelper'
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DataBaseServer/GameFrameX.DBServer.NoSql/NoSqlHelper.cs#L9
Missing XML comment for publicly visible type or member 'NoSqlHelper.SetNoSqlHelper(INoSqlHelper)'
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GameFrameX.NetWork/IMessageDecoderHandler.cs#L12
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.NetWork/RpcSession.cs#L11
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L9
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel'
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L11
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel.CloseSrc'
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L15
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel.AppSession'
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L16
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel.RpcSession'
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L19
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel.IsWebSocket'
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L21
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel.BaseNetWorkChannel(IGameAppSession, IMessageEncoderHandler, IRpcSession, bool)'
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L62
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel.Close()'
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GameFrameX.NetWork/BaseNetWorkChannel.cs#L67
Missing XML comment for publicly visible type or member 'BaseNetWorkChannel.IsClose()'
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GameFrameX.Setting/GlobalSettings.cs#L88
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.Setting/GlobalSettings.cs#L90
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.Setting/GlobalSettings.cs#L90
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.Utility/BigInteger.cs#L147
Missing XML comment for publicly visible type or member 'BigInteger.primesBelow2000'
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GameFrameX.Utility/BigInteger.cs#L311
Missing XML comment for publicly visible type or member 'BigInteger.BigInteger(string, int)'
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GameFrameX.Utility/BigInteger.cs#L383
Missing XML comment for publicly visible type or member 'BigInteger.BigInteger(byte[])'
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GameFrameX.Utility/BigInteger.cs#L423
Missing XML comment for publicly visible type or member 'BigInteger.BigInteger(byte[], int)'
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GameFrameX.Utility/BigInteger.cs#L465
Missing XML comment for publicly visible type or member 'BigInteger.BigInteger(uint[])'
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GameFrameX.Utility/BigInteger.cs#L489
Missing XML comment for publicly visible type or member 'BigInteger.implicit operator BigInteger(long)'
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GameFrameX.Utility/BigInteger.cs#L494
Missing XML comment for publicly visible type or member 'BigInteger.implicit operator BigInteger(ulong)'
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DataBaseServer/GameFrameX.DBServer/DbService/MongoDB/MongoDBExtensions.cs#L14
Cannot convert null literal to non-nullable reference type.
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DataBaseServer/GameFrameX.DBServer/GameDB.cs#L143
Cannot convert null literal to non-nullable reference type.
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DataBaseServer/GameFrameX.DBServer/IGameDbService.cs#L30
Cannot convert null literal to non-nullable reference type.
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DataBaseServer/GameFrameX.DBServer/DbService/MongoDB/MongoDbService.cs#L129
Nullability of reference types in return type of 'Task<TState> MongoDbService.FindAsync<TState>(Expression<Func<TState, bool>> filter)' doesn't match implicitly implemented member 'Task<TState?> IGameDbService.FindAsync<TState>(Expression<Func<TState, bool>> filter)'.
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DataBaseServer/GameFrameX.DBServer/DbService/MongoDB/MongoDbService.cs#L65
Cannot convert null literal to non-nullable reference type.
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DataBaseServer/GameFrameX.DBServer/DbService/MongoDB/MongoState.cs#L18
Non-nullable property 'Id' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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DataBaseServer/GameFrameX.DBServer/DbService/MongoDB/MongoState.cs#L28
Non-nullable property 'Data' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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DataBaseServer/GameFrameX.DBServer/DbService/MongoDB/MongoDbService.cs#L30
This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
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DataBaseServer/GameFrameX.DBServer/GameDB.cs#L11
Non-nullable field '_dbServiceImpler' must contain a non-null value when exiting constructor. Consider declaring the field as nullable.
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DataBaseServer/GameFrameX.DBServer/State/SaveTimestamp.cs#L16
Non-nullable property 'StateName' must contain a non-null value when exiting constructor. Consider declaring the property as nullable.
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GameFrameX.Setting/GlobalSettings.cs#L88
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.Setting/GlobalSettings.cs#L90
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.Setting/GlobalSettings.cs#L90
The annotation for nullable reference types should only be used in code within a '#nullable' annotations context.
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GameFrameX.ProtoBuf.Net/IProtoInputT.cs#L11
Possible null reference assignment.
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GameFrameX.ProtoBuf.Net/IProtoInputT.cs#L11
Cannot convert null literal to non-nullable reference type.
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GameFrameX.ProtoBuf.Net/IProtoOutputT.cs#L13
Cannot convert null literal to non-nullable reference type.
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GameFrameX.ProtoBuf.Net/IProtoOutputT.cs#L25
Cannot convert null literal to non-nullable reference type.
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GameFrameX.ProtoBuf.Net/Meta/MetaType.cs#L842
Cannot convert null literal to non-nullable reference type.
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GameFrameX.ProtoBuf.Net/Meta/MetaType.cs#L1045
Cannot convert null literal to non-nullable reference type.
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GameFrameX.ProtoBuf.Net/Meta/MetaType.cs#L24
Nullability of reference types in type of parameter 'x' of 'int Comparer.Compare(object x, object y)' doesn't match implicitly implemented member 'int IComparer.Compare(object? x, object? y)' (possibly because of nullability attributes).
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