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[修改]1. 修改获取唯一ID的函数名称
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AlianBlank committed Aug 21, 2024
1 parent bf47f34 commit 24baa36
Showing 1 changed file with 1 addition and 1 deletion.
2 changes: 1 addition & 1 deletion GameFrameX.Core/Utility/ActorIdGenerator.cs
Original file line number Diff line number Diff line change
Expand Up @@ -217,7 +217,7 @@ public static long GetUniqueId(IdModule module = IdModule.Max)
/// </summary>
/// <param name="module">默认最大值. 最大值不能超过999</param>
/// <returns></returns>
public static long GetUniqueId(ushort module = 999)
public static long GetUniqueIdByModule(ushort module = 999)
{
if (module > 999)
{
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