Chronicles of Ololor is a small demo of a boss fight made by Zapor666 using Blender Game Engine in far 2018. I only rebuilt it in Godot using all his assets from that demo in terms of Godot practice. The original demo and its assets were taken from public recourses.
I also used screen-space outline shader from Warren Jennings.
Godot version: 3.5
(Clickable)