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- (EE) areas of BST should not mangle original game areas because of …
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…PVZR naming scheme
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Gitjas committed Dec 25, 2020
1 parent 8752a35 commit b6d9d10
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Showing 9 changed files with 5 additions and 1 deletion.
3 changes: 3 additions & 0 deletions bst/bst_Highlevel/bst_highlevel.tpa
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Expand Up @@ -15,13 +15,16 @@ END
// tis files
//##################################################

/*
!!tis for ee are integrate into bst/tis_bgee so the PVRZ naming will be consistent for the whole game and no ther area graphics will be mangeld. Putting a separate "UPDATE_PVRZ_INDICES" block here lead to black areas bs0113, bs0114.
ACTION_IF GAME_IS ~bgee~ THEN BEGIN
COPY ~bst/bst_Highlevel/tis_bgee~ ~override~ // PVRZ tiles for v2 TIS files
END

ACTION_IF GAME_IS ~eet~ THEN BEGIN
COPY ~bst/bst_Highlevel/tis_bgee~ ~override~ // PVRZ tiles for v2 TIS files
END
*/

ACTION_IF GAME_IS ~bgt~ THEN BEGIN // not Enhanced Edition
COPY_LARGE ~bst/bst_Highlevel/tis_bg2~ ~override~ // use v1-format TIS files
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3 changes: 2 additions & 1 deletion bst/setup-bst.tp2
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@@ -1,6 +1,6 @@
BACKUP ~bst/backup~
AUTHOR ~https://www.gibberlings3.net/forums/forum/213-baldurans-seatower/~
VERSION ~vEAOB.1~
VERSION ~vEAOB.2~

// MODDER setup_tra NONE

Expand Down Expand Up @@ -1559,6 +1559,7 @@ BUT_ONLY
ACTION_IF GAME_IS ~bgee eet~ BEGIN
//COPY_LARGE ~bst/tis_bgee/.~ ~override/.~
INCLUDE ~bst/lib/a7_pvrz_tis.tpa~

ACTION_BASH_FOR ~bst/tis_bgee~ ~.*\.tis$~ BEGIN
COPY ~%BASH_FOR_FILESPEC%~ ~override~
LPF UPDATE_PVRZ_INDICES RET original_base_index new_base_index END
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