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ToF documentation
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DavidMWWallace committed Dec 13, 2023
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1,119 changes: 1,119 additions & 0 deletions readmes/readme-dw_talents.html

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1,027 changes: 1,027 additions & 0 deletions readmes/subdocuments_dw/all_priest_desc.html

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94 changes: 94 additions & 0 deletions readmes/subdocuments_dw/avenger_ss_desc.html
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<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<head>
<title>Avenger Shapeshift Forms</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<link rel="stylesheet" href="files/g3readme_cam_022916_dwedit.css" type="text/css" />
<link href="files/g3icon.ico" rel="icon" type="image/bmp" />
</head>
<body>
<div id="container">
<div class="ribbon_menu">

<span><img src="files/g3_logo_2018.gif" width="305" height="83" alt="G3" /></span> </div>
<div class="ribbon_bubble">
<div class="ribbon_rectangle">
<h1>Avenger Shapeshift Forms</h1>
</div>
<div class="ribbon_triangle-l"></div>
<div class="ribbon_triangle-r"></div>

<div class="section">
<a id="top" name="top"></a>
<p>These are the additional forms available to shapeshifting avengers (listed alphabetically).</p>
<p>

</p>
</div>



<div class="section">
<p><h3><a id="spcl633" name="spcl633"></a> Baby Wyvern</h3></p><div class="spell_description"><p>Strength: 16<br>
Dexterity: 17<br>
<br>
Base Armor Class: 3<br>
Number of Attacks: 2<br>
Attack Damage: 1d8 (piercing), on hit it causes 1 poison damage/second for 1 round (Save vs. Poison negates)<br>
<br>
Special Abilities:<br>
- Immunity to hold, paralysis, slow, level drain, web, entangle, and grease<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-sahs" name="dw-sahs"></a> Hunting Spider</h3></p><div class="spell_description"><p>Strength: 15<br>
Dexterity: 15<br>
<br>
Base Armor Class: 5<br>
Number of Attacks: 2<br>
Attack Damage: 2d4 (piercing)<br>
<br>
Special Abilities:<br>
- Immunity to web<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="spcl632" name="spcl632"></a> Sword Spider</h3></p><div class="spell_description"><p>Strength: 16<br>
Dexterity: 16<br>
<br>
Base Armor Class: 3<br>
Number of Attacks: 4<br>
Attack Damage: 2d6 (piercing)<br>
<br>
Special Abilities:<br>
- Immunity to web<br>
- Hasted<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-asww" name="dw-asww"></a> Winter Wolf</h3></p><div class="spell_description"><p>Strength: 18/76<br>
Dexterity: 16<br>
<br>
Base Armor Class: 2<br>
Number of Attacks: 2<br>
Attack Damage: 1d8 piercing + 1d6 cold, strikes as +1 weapon<br>
<br>
Special Abilities:<br>
- Cold Resistance: 75%<br>
- Fire Resistance: -25%<br>
- Breathe a cone of cold for 4d6 cold damage (Save vs. Breath for 1/2)<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-sawy" name="dw-sawy"></a> Wyvern</h3></p><div class="spell_description"><p>Strength: 18<br>
Dexterity: 17<br>
<br>
Base Armor Class: 1<br>
Number of Attacks: 3<br>
Attack Damage: 2d8 (piercing), on hit it causes 3 poison damage/second for 2 rounds (Save vs. Poison negates)<br>
<br>
Special Abilities:<br>
- Immunity to hold, paralysis, slow, level drain, web, entangle, and grease.<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>



</div>
</div>
</body>
194 changes: 194 additions & 0 deletions readmes/subdocuments_dw/druid_ss_desc.html
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<html xmlns="http://www.w3.org/1999/xhtml" lang="en" xml:lang="en">
<head>
<title>Druid Shapeshift Forms</title>
<meta http-equiv="Content-Type" content="text/html; charset=utf-8" />
<link rel="stylesheet" href="files/g3readme_cam_022916_dwedit.css" type="text/css" />
<link href="files/g3icon.ico" rel="icon" type="image/bmp" />
</head>
<body>
<div id="container">
<div class="ribbon_menu">

<span><img src="files/g3_logo_2018.gif" width="305" height="83" alt="G3" /></span> </div>
<div class="ribbon_bubble">
<div class="ribbon_rectangle">
<h1>Druid Shapeshift Forms</h1>
</div>
<div class="ribbon_triangle-l"></div>
<div class="ribbon_triangle-r"></div>

<div class="section">
<a id="top" name="top"></a>
<p>These are the forms available to shapeshifting druids (listed alphabetically).</p>
<p>

</p>
</div>



<div class="section">
<p><h3><a id="dw-ssa2" name="dw-ssa2"></a> Air Elemental</h3></p><div class="spell_description"><p>Strength: 20<br>
Dexterity: 10<br>
<br>
Base Armor Class: 0<br>
Number of Attacks: 1<br>
Attack Damage: 3d10 slashing + 2d6 electrical; mist creatures take an additional 2d8 damage<br>
<br>
Special Abilities:<br>
- Whirlwind aura: nearby enemies take 3d8 slashing damage/rd, save vs. breath weapon for 1/2 damage; 50% spell failure chance; cloud spells disrupted)<br>
- Immune to electricity damage<br>
- 75% resistance to missile damage<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="spcl613" name="spcl613"></a> Black Bear</h3></p><div class="spell_description"><p>Strength: 18/00<br>
Dexterity: 10<br>
<br>
Base Armor Class: 7<br>
Number of Attacks: 3<br>
Attack Damage: 1d6 piercing, strikes as +1 weapon<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="spcl108" name="spcl108"></a> Boring Beetle</h3></p><div class="spell_description"><p>Strength: 18/51<br>
Dexterity: 8<br>
<br>
Base Armor Class: -2<br>
Number of Attacks: 1<br>
Attack Damage: 5d4 slashing, strikes as +1 weapon<br>
<br>
Special Abilities:<br>
- Slashing Resistance: 25%<br>
- Piercing Resistance: 25%<br>
- Missile Resistance: 50%<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-dswi" name="dw-dswi"></a> Dire Wolf</h3></p><div class="spell_description"><p>Strength: 18/76<br>
Dexterity: 16<br>
<br>
Base Armor Class: 2<br>
Number of Attacks: 2<br>
Attack Damage: 1d8 piercing, strikes as +1 weapon<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-sse2" name="dw-sse2"></a> Earth Elemental</h3></p><div class="spell_description"><p>Strength: 20<br>
Dexterity: 10<br>
<br>
Base Armor Class: 0<br>
Number of Attacks: 1<br>
Attack Damage: 4d8 crushing + knockback (save vs. breath weapon to avoid)<br>
<br>
Special Abilities:<br>
- 50% resistance to missile damage<br>
- 50% resistance to slashing damage<br>
- 50% resistance to piercing damage<br>
- 25% extra damage from crushing weapons<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-ssf2" name="dw-ssf2"></a> Fire Elemental</h3></p><div class="spell_description"><p>Strength: 20<br>
Dexterity: 10<br>
<br>
Base Armor Class: 0<br>
Number of Attacks: 1<br>
Attack Damage: 3d8 crushing + 3d6 fire + burn (2d6/rd, save vs. breath weapon each round to remove)<br>
<br>
Special Abilities:<br>
- Fire aura: nearby enemies take 3d6 fire damage/rd, save vs. breath weapon for 1/2 damage)<br>
- Immune to fire damage<br>
- 50% extra damage from cold<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-ssa1" name="dw-ssa1"></a> Lesser Air Elemental</h3></p><div class="spell_description"><p>Strength: 18/00<br>
Dexterity: 10<br>
<br>
Base Armor Class: 2<br>
Number of Attacks: 1<br>
Attack Damage: 2d10 slashing + 1d6 electrical; mist creatures take an additional 2d8 damage<br>
<br>
Special Abilities:<br>
- Whirlwind aura: nearby enemies take 2d8 slashing damage/rd, save vs. breath weapon at +2 for 1/2 damage; 50% spell failure chance; cloud spells disrupted)<br>
- Immune to electricity damage<br>
- 75% resistance to missile damage<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-sse1" name="dw-sse1"></a> Lesser Earth Elemental</h3></p><div class="spell_description"><p>Strength: 18/00<br>
Dexterity: 10<br>
<br>
Base Armor Class: 2<br>
Number of Attacks: 1<br>
Attack Damage: 3d8 crushing + knockback (save vs. breath weapon at +2 to avoid)<br>
<br>
Special Abilities:<br>
- 50% resistance to missile damage<br>
- 50% resistance to slashing damage<br>
- 50% resistance to piercing damage<br>
- 25% extra damage from crushing weapons<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-ssf1" name="dw-ssf1"></a> Lesser Fire Elemental</h3></p><div class="spell_description"><p>Strength: 18/00<br>
Dexterity: 10<br>
<br>
Base Armor Class: 2<br>
Number of Attacks: 1<br>
Attack Damage: 2d8 crushing + 2d6 fire + burn (1d6/rd, save vs. breath weapon at +2 each round to remove)<br>
<br>
Special Abilities:<br>
- Fire aura: nearby enemies take 2d6 fire damage/rd, save vs. breath weapon at +2 for 1/2 damage)<br>
- Immune to fire damage<br>
- 50% extra damage from cold<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-ssw1" name="dw-ssw1"></a> Lesser Water Elemental</h3></p><div class="spell_description"><p>Strength: 18/00<br>
Dexterity: 10<br>
<br>
Base Armor Class: 2<br>
Number of Attacks: 1<br>
Attack Damage: 3d6 crushing + drown (-4 to hit, -4 AC, -4 saves, can't spellcast, and 1d3 damage per second; save vs. spell at +2 1/rd to end)<br>
<br>
Special Abilities:<br>
- Quench: extinguish nearby persistent fire effects<br>
- 25% resistance to missile damage<br>
- 25% resistance to slashing damage<br>
- 25% resistance to piercing damage<br>
- 75% resistance to crushing damage<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="spcl101" name="spcl101"></a> Polar Bear</h3></p><div class="spell_description"><p>Strength: 19<br>
Dexterity: 10<br>
<br>
Base Armor Class: 4<br>
Number of Attacks: 3<br>
Attack Damage: 1d12 slashing, strikes as +1 weapon<br>
<br>
Special Abilities:<br>
- Cold Resistance: 50%<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="dw-ssw2" name="dw-ssw2"></a> Water Elemental</h3></p><div class="spell_description"><p>Strength: 20<br>
Dexterity: 10<br>
<br>
Base Armor Class: 0<br>
Number of Attacks: 1<br>
Attack Damage: 4d6 crushing + drown (-4 to hit, -4 AC, -4 saves, can't spellcast, and 1d3 damage per second; save vs. spell 1/rd to end)<br>
<br>
Special Abilities:<br>
- Quench: extinguish nearby persistent fire effects<br>
- 25% resistance to missile damage<br>
- 25% resistance to slashing damage<br>
- 25% resistance to piercing damage<br>
- 75% resistance to crushing damage<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>
<p><h3><a id="spcl612" name="spcl612"></a> Wolf</h3></p><div class="spell_description"><p>Strength: 18<br>
Dexterity: 15<br>
<br>
Base Armor Class: 6<br>
Number of Attacks: 2<br>
Attack Damage: 1d6 piercing, strikes as +1 weapon<br>
<br>
The Druid is healed 12 Hit Points after using this ability. This cannot occur more often than once per hour.</p></div>



</div>
</div>
</body>
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