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Releases: Hydraxous/UltraFunGuns

Release-1.3.5

23 May 08:14
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Kofi

Changelog 1.3.5
  • Update version to fix bug causing invalid out of date pop-up
Changelog 1.3.4
  • Recompiled mod with new GunControl.SwitchWeapon method signature that was changed with the new Ultrakill version
Changelog 1.3.3
  • Fixed directory error that prevented loading.
Changelog 1.3.2
  • Updated for Patch 15
  • Fixed Colossal Hammer default settings to function
  • Fixed style formatting errors
  • Moved data folder into BepInEx/config/UltraFunGuns

Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file here, and Configgy here then extract the archive and place both UFG and Configgy into BepinEx/plugins
  3. Enjoy.

Release-1.3.4: Update For Patch 15d

16 May 04:48
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Kofi

Changelog 1.3.4
  • Recompiled mod with new GunControl.SwitchWeapon method signature that was changed with the new Ultrakill version
Changelog 1.3.3
  • Fixed directory error that prevented loading.
Changelog 1.3.2
  • Updated for Patch 15
  • Fixed Colossal Hammer default settings to function
  • Fixed style formatting errors
  • Moved data folder into BepInEx/config/UltraFunGuns

Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file here, and Configgy here then extract the archive and place both UFG and Configgy into BepinEx/plugins
  3. Enjoy.

Release-1.3.3: Patch 15 Hotfix

21 Apr 10:48
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Kofi

Changelog 1.3.3
  • Fixed directory error that prevented loading.
Changelog 1.3.2
  • Updated for Patch 15
  • Fixed Colossal Hammer default settings to function
  • Fixed style formatting errors
  • Moved data folder into BepInEx/config/UltraFunGuns

Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file here, and Configgy here then extract the archive and place both UFG and Configgy into BepinEx/plugins
  3. Enjoy.

Release-1.3.2: ULTRAKILL Patch 15

21 Apr 09:34
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Kofi

Changelog 1.3.2
  • Updated for Patch 15
  • Fixed Colossal Hammer default settings to function
  • Fixed style formatting errors
  • Moved data folder into BepInEx/config/UltraFunGuns

Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file here, and Configgy here then extract the archive and place both UFG and Configgy into BepinEx/plugins
  3. Enjoy.

Release-1.3.1: Voxel Update Hotfix

19 Jan 03:52
373be31
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Kofi

Changelog 1.3.0
  • Updated for Violence and fixed firing issues.
  • Updated coin integration to function properly
  • Updated Sharpshooter integration
  • Updated Revolver/Railgun integration
  • Added dependency Configgy
  • Removed UFG Keybinding menu
  • Removed dependency HydraDynamics
  • Added configurable values for most weapons
  • Added new weapon GigaHammer
  • Added new weapon Architect's Hand and Voxel System
  • Added an extra damage boost when shooting Guttertanks with the ULTRAGUN
  • Added new info page in inventory menu.
  • Removed one Hydra plushie from credits museum
  • Updated Basketball hoop to be easily togglable using Configgy.
Changelog 1.3.1
  • Fixed Info page

Additional Note
Huge thank you to Critter Man on PMC for letting me use his V1 Minecraft skin for the voxel hand.


Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file here, and Configgy here then extract the archive and place both UFG and Configgy into BepinEx/plugins
  3. Enjoy.

Release 1.3.0: Voxel Update

19 Jan 03:17
90dc11c
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Kofi

Changelog 1.3.0
  • Updated for Violence and fixed firing issues.
  • Updated coin integration to function properly
  • Updated Sharpshooter integration
  • Updated Revolver/Railgun integration
  • Added dependency Configgy
  • Removed UFG Keybinding menu
  • Removed dependency HydraDynamics
  • Added configurable values for most weapons
  • Added new weapon GigaHammer
  • Added new weapon Architect's Hand and Voxel System
  • Added an extra damage boost when shooting Guttertanks with the ULTRAGUN
  • Added new info page in inventory menu.
  • Removed one Hydra plushie from credits museum
  • Updated Basketball hoop to be easily togglable using Configgy.

Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file here, and Configgy here then extract the archive and place both UFG and Configgy into BepinEx/plugins
  3. Enjoy.

Release-1.2.2

17 Jun 21:28
648b2fd
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MoreGunUpdate


If you're feeling generous ;)


Kofi

Changelog 1.2.2

Changes

  • Added shader compilation for OpenGLCore

WIP

  • Unfinished Rocket Dagger Weapon

Manual Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file below, then extract the archive and place both the UFG and HydraDynamics folder into BepinEx/plugins
    Your BepInEx plugins folder should look something like this if you have other mods installed too.

installlocation

  1. Enjoy.

Release-1.2.1

28 Apr 12:58
fbaff56
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MoreGunUpdate


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Kofi

Changelog 1.2.1 New Additions - Added Tricksniper secret animation - Added interaction with sharpshooter revolver - Added better feedback for shooting a coin with Tricksniper

Tricksniper changes

  • Unscoped damage now scales with distance from hit
  • Changed base scoped damage to 1.4
  • Changed bank shot damage to deal a percentage of base damager per bank rather than a direct multiplier
  • Added fun sounds when something cool happens
  • Tricksniper now breaks glass.

Backend Changes

  • Using UFG weapons prevents both CyberGrind and Level scores from being submitted to the online leaderboards.

Manual Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file below, then extract the archive and place both the UFG and HydraDynamics folder into BepinEx/plugins
    Your BepInEx plugins folder should look something like this if you have other mods installed too.

installlocation

  1. Enjoy.

Release-1.2.0

15 Apr 16:21
f4ef969
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MoreGunUpdate


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Kofi

Changelog 1.2.0 UPDATE 1.2.0: MORE GUN

New Additions

  • Added new weapon Remote Explosive
  • Added new weapon CANnon
  • Added new weapon dev_cannon
  • Added new weapon Ultra***
  • Added new weapon Brick
  • Added new weapon Tricksniper
  • Added new wepaon Grabbity Gun
  • Added new weapon Fisix Applicator
  • Added new weapon ULTRAGUN
  • Added in-game key rebinding
  • Added weapon inspector
  • Added weapon info
  • Added UI sound effects
  • Added functional basketball hoop in sandbox
  • Added Dev easter egg :)

Frontend Changes

  • Sonic Reverberator has been reworked from the ground up
  • Reworked interactions with vanilla content
  • You can now parry red focalyzer pylons to push them away from you
  • Updated focalyzer weapons visuals and fx
  • Weapons now support weapon position option
  • Fixed duel wield powerup breaking targeting of some weapons
  • Fixed weapons being deployed in levels which do not support weapons
  • Fixed bug with slab revolver
  • Slab revolver and electric railgun can now interact with some UFG objects
  • Objects that should be cleaned up when the player dies now get cleaned up when the player dies
  • Removed unintended debugging binds present in release

Backend Changes

  • Complete rewrite of asset loader
  • Complete rewrite of data persistence manager
  • Enhanced debugging tools
  • Overall cleanup of code

Manual Installation


  1. Download and install BepinEx, Tutorial here
  2. Download the UltraFunGuns ZIP file below, then extract the archive and place both the UFG and HydraDynamics folder into BepinEx/plugins
    Your BepInEx plugins folder should look something like this if you have other mods installed too.

installlocation

  1. Enjoy.

1.1.8-Experimental

19 Mar 01:30
fbffde3
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1.1.8-Experimental Pre-release
Pre-release

Disclaimer

There is no new content added yet. That update will be coming shortly.

Changelog

  • Fixed UI cursor issues
  • CyberGrind runs with UFG weapons will no longer be submitted
  • General stability improvements