FriendHighlighter v2 Beta
Pre-releaseThis is a beta release of v2.0.0 (v2.0.0b) for 1.20.1 for feature testing, UX feedback, and bug hunting. This adds a bunch of highly requested features.
This update adds the following features:
- Entities can be highligted based on entity type (ei. you can highlight all
Zombie
s, allItem
s, allPlayer
s etc. - There is now an option to enable team colors overriding the highlight colour you select
- You can enable a setting that makes projectiles shot from a highlighted entity also be highlighted with the color of its owner/shooter
- There is an option to highlight any mobs you hit for X amount of time, just as a spectral arrow would.
Using ModMenu and ClothConfig, you can access these new settings through the GUI menus, which is opened with "O" by default. This is the reccomended way to play with these features. However the command interface implements almost all of the changes as well.
use /fh settings set [settingName] [value
to toggle the new features
use /fh addEntity [entityName] (colour)
to highlight based on mob type. You can use /fh toggleEntity
, "/fh removeEntity", and "/fh listEntities` to manage/display your entity lists.
Note that a lot of the commands to manage you friends list (this is by their Display name instead of entity type) have also changed to fit the pattern above.
Download
Click on the .jar file below marked with your target version to download the mod file!
How to use
- Ensure you have fabric set up
- Place the .jar in your mods folder
- Make sure all the dependencies below are in your mods folder as well
Download
Click on the .jar file below marked with your target version to download the mod file!
How to use
- Ensure you have fabric set up
- Place the .jar in your mods folder
- Make sure all the dependencies below are in your mods folder as well
Dependencies
It requires the Fabric API:
And is compatible with Mod Menu and Cloth Config (recommended):