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CRL 1.5 (released: 2023-06-29)

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@JNechaevsky JNechaevsky released this 29 Jun 08:14

Technical improvements

  • Implemented keyboard and mouse bindings reset function (available on last binding page).
  • Extended KIS/level timer/player coords widgets to show in automap only.
  • Applied latest changes in FL/MIDI code from Chocolate Doom.
  • Player will be "unfreezed" after typing id and moving/pressing mouse buttons or opening any game menu (thanks Scypek2).
  • FPS widget no longer appearing on text intermission screens (was obstructing text lines).
  • Updated SDL2 library to version 2.28.0.

Bug fixes

  • Fixed doubled "FPS FPS" sting in FPS counter when framerate is above 999.
  • Fixed visual bug of door jittering on Doom 2 map 19, caused by rendering interpolation (see fabiangreffrath/crispy-doom#1072, thanks @rfomin).
  • Fixed appearing of jittering player sprite while game paused in freeze + uncapped framerate mode in some instances.

Compiled using GCC 13.1.0 under MSYS environment.