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Releases: JohnCartoonist/OldDays-NBXlite-SpawnHuman-SPC-SSP-src

OldDays Revisited v1.9 (dev)

04 Dec 16:41
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Pre-release

Added a new Indev PathPoint for the mob AI, that's it.

OldDays Revisited v1.8

09 Nov 20:04
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Removed the Classic MathHelper. It wasn't being used, so I got rid of it in order to save up 1 KB.

OldDays Revisited v1.7

06 Sep 23:02
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This is mainly an update to the Classic noise generators and math helper because the ones I had before that came from Indev 20091223-2. For this one, I took the bytecode from a 0.30 jar and brought it over to this modpack, that's it. It should make the Classic appear just a tad more accurate, just a bit (not by much, though).

OldDays Revisited v1.6

02 Sep 12:58
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I was unsatisfied with Exalm's ports of the old Minecraft noise generators in NBXlite (one of the mods included in this modpack), so I ported my own noise generators while adding new ones alongside their math helpers. I wanted NBXlite to live up to the standards of today's Minecraft mods that reimplement terrain generators from Minecraft's past; like NostalgiaGen, Indev World Gen, InfGen, and Modern Beta. This is supposed to be a quality of life improvement for NBXlite and I hope you'll enjoy it, because I made this fork using Retro MCP-Java, Recaf, and Notepad++ all by myself. I want you to keep something in mind; I am not a programmer, I am a visual artist who likes to draw cartoon animals in front of abstract backgrounds for fun. So please, do not label me as a Java developer because I don't have the sufficient knowledge of Java to earn that title.

DISCLAMER: This modpack is specifically designed to be used in MultiMC.

Here's another thing! When you're playing with this modpack, press the "H" key on your keyboard to bring up the OldDays menu. You can feel free to mess around with the settings. You can press the same key to exit the menu.

OldDays v4.1

16 Jun 14:58
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This is a zip folder containing compiled builds of old-days-allin1, spawn-human, spc, and ssp. I recommend setting up a Release 1.6.4 instance in MultiMC, selecting 'Edit Instance', selecting on 'Add to Minecraft.jar', and add whatever mod you want that is included in this zip folder (if you want to, you could add all of them into your instance). The mods will be included in separate zip folders, but don't extract them.