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fix
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fixed judgement counter not showing up when it was supposed to
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JordanSantiagoYT committed Oct 25, 2023
1 parent 7601ea7 commit 209f739
Showing 1 changed file with 1 addition and 0 deletions.
1 change: 1 addition & 0 deletions source/PlayState.hx
Original file line number Diff line number Diff line change
Expand Up @@ -2213,6 +2213,7 @@ class PlayState extends MusicBeatState
}
judgementCounter.text += (ClientPrefs.showNPS ? '\nNPS (Max): ' + FlxStringUtil.formatMoney(nps, false) + ' (' + FlxStringUtil.formatMoney(maxNPS, false) + ')' : '');
if (ClientPrefs.opponentRateCount) judgementCounter.text += '\n\nOpponent Hits: ' + FlxStringUtil.formatMoney(enemyHits, false) + ' / ' + FlxStringUtil.formatMoney(opponentNoteTotal, false) + ' (' + FlxMath.roundDecimal((enemyHits / opponentNoteTotal) * 100, 2) + '%)' + (ClientPrefs.showNPS ? '\nOpponent NPS (Max): ' + FlxStringUtil.formatMoney(oppNPS, false) + ' (' + FlxStringUtil.formatMoney(maxOppNPS, false) + ')' : '');
add(judgementCounter);

pauseWarnText = new FlxText(400, FlxG.height / 2 - 20, 0, "Pausing is disabled! Turn it back on in Settings -> Gameplay -> 'Force Disable Pausing'", 16);
pauseWarnText.cameras = [camHUD];
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