Easily automate your Bigger/Extreme reactor with a pretty graphical UI.
Not yet. Check out this script if you want a nice script with turbine support.
https://gitlab.com/seekerscomputercraft/extremereactorcontrol/
I do want to eventually add turbine support, but it will take me some time to implement it, make sure the changes are backwards compatible, and then create the UI for it. I also work full time now, so time is much more sparse.
- Connect an Advanced Computer directly to a reactor or via wired modem network
- Optionally, you can connect a monitor. Connect it directly to the computer or via wired modem network
- Make sure that all modems are activated
-
Run the following command in the Computer:
pastebin run kSkwEchg
To configure the program, use monitors. Once it is configured,
the monitors are no longer necessary but can still display information.
The minimum monitor size is 2x2. Use a height of 4 to have access to all settings.
If there is not enough space to display a graph you will be unable to enable it.
- If the reactor has a very large max RF/t generation capacity but a low RF/t drain, it may oscillate around the target buffer. This is partly due to my inexperience with setting PID constants, so any help here would be appreciated.
- Workaround: increase the range of the buffer, YMMV
- Sometimes, the RF/t Drain statistic will fluctuate wildly. I don't think this is caused by the program, but in singleplayer, the issue seems to start when directly interacting with the reactor UI, and seems to get better by relogging.
- Turbine support
- Fully customizable colors
Last update: 12/14/2024
12/14/2024: Fix issue with Pastebin API, and some major internal code refactors
12/04/2023: Changed Control rod insertion logic to use a PID controller
5/24/2021: Added support for Extreme Reactors and Big Reactors
5/24/2021: Started tracking update history / Uploaded to GitHub
- Krakaen:
Gui design influenced by Krakaen's Reactor Program
http://www.computercraft.info/forums2/index.php?/topic/26019-big-reactors-automatic-control-program/ - Lyqyd:
Buttons use Touchpoint API, though it was slightly modified
http://www.computercraft.info/forums2/index.php?/topic/14784-touchpoint-api/