Releases: LemonLoader/MelonLoader
Releases · LemonLoader/MelonLoader
LemonLoader 0.6.5
Please uninstall the old installer if you currently have it installed before updating.
The on-device Lemon installation still does not back up game data or OBBs, this must still be done manually unless you use the Windows installer via ADB.
On first launch, patched apps will ask for file permissions. Be sure to enable these. On Quest, you may need to press the Oculus button on your controller to get the prompt to show up. Alongside that, the game may crash on first launch. Just reboot it and it should work.
LemonLoader Changelog:
- Updated to MelonLoader 0.6.5
- This contains nearly all the changes, so here's a TL;DR list
- Rewritten Bootstrap in Rust
- Updated to .NET 8 (not 6 due to Android stuff, .NET 6/ML mods are still compatible however)
- Swapped Unhollower for Il2CppInterop
- Indirectly, fixed a bunch of stuff that was broken before like HTTP requests, async stuff, etc
- This contains nearly all the changes, so here's a TL;DR list
- Added a system for using pre-generated proxy assemblies, heavily (upwards of 95%) improving initial loading speeds for apps that use it (currently only BONELAB Patch 6)
- Moved all Melon data to
/sdcard/MelonLoader/<package name>/
to make mod installation easier on-device
Installer Changelog:
- Frontend redesign and partial rewrite
- Added Windows support (via ADB)
- Added APK patching to both the Android and Windows installers
- Added a Material You icon for the two people that would want that
- Added file logs for patches (in
/sdcard/Android/data/com.lavagang.melonloader.installer/files/Logs
on Android or%USERPROFILE%\Roaming\MelonLoader.Installer.App\Logs
on Windows) - Improved loading speed
- Changed native library supplier to GitHub instead of sircoolness.dev
- I added a bunch of missing Unity versions, see here for the added versions
- Updated to .NET 8
- Updated Core for use with Lemon 0.6+
Wiki (installation & usage): https://github.com/LemonLoader/MelonLoader/wiki