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fix: allow to start new game once completed #3

fix: allow to start new game once completed

fix: allow to start new game once completed #3

Workflow file for this run

name: Automated checks (Merged to main)
on:
push:
branches: [ "main" ]
schedule:
- cron: '21 00 * * 2'
jobs:
linting:
name: Lint project
runs-on: ubuntu-latest
permissions:
contents: read
security-events: write
actions: read # only required for a private repository by github/codeql-action/upload-sarif to get the Action run status
steps:
- name: Checkout code
uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: 20
- name: Restore dependencies
run: npm ci
- name: setup sarif formatter
run: npm install --no-save @microsoft/eslint-formatter-sarif@3.1.0
- name: Run ESLint
env:
SARIF_ESLINT_IGNORE_SUPPRESSED: "true"
run: npm run lint -- .
--config .eslintrc.json
--ext .js,.jsx,.ts,.tsx
--format @microsoft/eslint-formatter-sarif
--output-file eslint-results.sarif
continue-on-error: true
- name: Upload analysis results to GitHub
uses: github/codeql-action/upload-sarif@v3
with:
sarif_file: eslint-results.sarif
wait-for-processing: true
tests:
name: Automated Tests
runs-on: ubuntu-latest
permissions:
checks: write
pull-requests: write
contents: write
steps:
- name: Checkout code
uses: actions/checkout@v4
- uses: actions/setup-node@v4
with:
node-version: 20
- name: Restore dependencies
run: npm ci
- name: Run Tests
run: npm test