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[PUSH] 2.0.0.11 - ImRaii, ADV & VPR fixes
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MKhayle committed Aug 16, 2024
1 parent fb24aad commit c4e27c2
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Showing 3 changed files with 490 additions and 442 deletions.
13 changes: 10 additions & 3 deletions XIVComboExpanded/Interface/Changelog.cs
Original file line number Diff line number Diff line change
Expand Up @@ -15,8 +15,15 @@ public static Dictionary<string, string[]> GetChangelog()
{
"v2.0.0.11",
[
"Changed the Combo tabs order.",
"Fixed VPR's Serpent's Ire on Reawaken.",
"Reworked the drawing engine to use ImRaii instead of ImGUI for better performances and prevent font/colors leaking issues.",
"Changed the Combo tabs order so that they go from the most available options to the least ones.",
"Added the English name of skills when icons are hovered if you're not using an English client.",
"Added the level at which a skill is learnt after the skill's name.",
"Added additional checks for the auto-selection settings to prevent background issues.",
"Fixed Silent Peloton checking if you were in combat instead of out of combat.",
"Fixed VPR's Serpent's Ire on Reawaken replacing every button.",
"Added VPR level check for Auto Steel Reaving's Reaving Maw.",
"Added VPR checks to determine whether oGCDs can be used or not to prevent No Abilities in Deep Dungeons to lock you in unusable skills."
]
},
{
Expand Down Expand Up @@ -64,7 +71,7 @@ public static Dictionary<string, string[]> GetChangelog()
{
"v2.0.0.7",
[
"MCH's Gauss Round / Double Check & Ricochet / Checkmate Feature fix if Checkmate/Double Check were assigned in the hotbar instead of Ricochet/Gauss Round.",
"MCH's Gauss Round / Double Check & Ricochet / Checkmate Feature fix if Checkmate/Double Check\nwere assigned in the hotbar instead of Ricochet/Gauss Round.",
]
},
{
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