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Majrusz's Progressive Difficulty 0.5.0

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@Majrusz Majrusz released this 12 Feb 11:42
· 355 commits to 1.16.4 since this release
  • changed minimum required Majrusz Library version from 1.1.0 to 1.3.0
  • changed mod logo
  • added End Shard Ore (new late game ore and destroying this block triggers all nearby Endermans)
  • added End Shard, End Ingot and End Block
  • added Infested End Stone (spawns Endermites when destroyed)
  • added End Shard Locator
  • added tools and full armor made from End Ingots
  • added Tattered Cloth (drop from Elite Skeleton)
  • added crafting recipe for Undead Battle Standard
  • added new commands: "undead_army highlight", "undead_army undead_left" and "undead_army kill_all"
  • added possibility for disabling Treasure Bags
  • added ability for Enderman to be triggered when other nearby Enderman is attacked (Master Mode only)
  • added ability for Enderman to teleport target (Master Mode only)
  • added ability for Shulkers to inflict Blindness (Master Mode only)
  • added Elite Skeletons group with up to 7 sidekicks (Master Mode only)
  • added chest for End Island Forge structure
  • added 2 new structures: End Military Ship and End Trading Ship
  • added End Shards to loot tables for most End structures
  • added particles when Undead Army placed Monster Spawner
  • added armor for Undead Army entities
  • Undead Army may now be summoned at day time
  • Undead Army is now highlighted after some time when at least half the army is dead
  • Undead Army wave may end automatically after 2 minutes when there is only 1 or 2 undead left
  • increased kill requirement for Undead Army to spawn from 50 to 100
  • increased chance for jockey to naturally spawn (Expert Mode+)
  • changed Fisherman Emblem texture
  • changed way the extra experience is calculated
  • replaced Undead Battle Standard chance from Undead Army Treasure Bag with Tattered Cloth
  • removed Giant from Undead Army
  • fixed bug with Bleeding not being visible
  • fixed bug that was crashing the game at wave end