Releases
0.5.0-beta
Majrusz's Progressive Difficulty 0.5.0
changed minimum required Majrusz Library version from 1.1.0 to 1.3.0
changed mod logo
added End Shard Ore (new late game ore and destroying this block triggers all nearby Endermans)
added End Shard, End Ingot and End Block
added Infested End Stone (spawns Endermites when destroyed)
added End Shard Locator
added tools and full armor made from End Ingots
added Tattered Cloth (drop from Elite Skeleton)
added crafting recipe for Undead Battle Standard
added new commands: "undead_army highlight", "undead_army undead_left" and "undead_army kill_all"
added possibility for disabling Treasure Bags
added ability for Enderman to be triggered when other nearby Enderman is attacked (Master Mode only)
added ability for Enderman to teleport target (Master Mode only)
added ability for Shulkers to inflict Blindness (Master Mode only)
added Elite Skeletons group with up to 7 sidekicks (Master Mode only)
added chest for End Island Forge structure
added 2 new structures: End Military Ship and End Trading Ship
added End Shards to loot tables for most End structures
added particles when Undead Army placed Monster Spawner
added armor for Undead Army entities
Undead Army may now be summoned at day time
Undead Army is now highlighted after some time when at least half the army is dead
Undead Army wave may end automatically after 2 minutes when there is only 1 or 2 undead left
increased kill requirement for Undead Army to spawn from 50 to 100
increased chance for jockey to naturally spawn (Expert Mode+)
changed Fisherman Emblem texture
changed way the extra experience is calculated
replaced Undead Battle Standard chance from Undead Army Treasure Bag with Tattered Cloth
removed Giant from Undead Army
fixed bug with Bleeding not being visible
fixed bug that was crashing the game at wave end
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