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Run build

Run build #105

Manually triggered January 22, 2025 12:51
Status Success
Total duration 34m 25s
Artifacts 3

build.yml

on: workflow_dispatch
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10s
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Matrix: Run builds for Windows, Mac
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6 errors and 21 warnings
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:UniversalRP
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:UniversalRP
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
ArgumentException: Scene file not found: ''.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:UniversalRP
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Default Renderer is missing, make sure there is a Renderer assigned as the default on the current Universal RP asset:UniversalRP
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
ArgumentException: Scene file not found: ''.
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ubuntu-latest pipelines will use ubuntu-24.04 soon. For more details, see https://github.com/actions/runner-images/issues/10636
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Cannot verify integrity of '77e707bd3ac4d7dc0af50e316ec82ed9d723c9946e2275d157c41d24697cc26e--UnityHubSetup.dmg'. No checksum was provided. For your reference, the checksum is: sha256 "2386ea721321c12db94c90092dd95ef96476e8c3be7b2d82ec69bcbe3baad21d"
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'swing' does not match filename '0001_Swing'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'lie_01' does not match filename '0006_LieBack'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'Hello_01' does not match filename '0003_Hello'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'breath' does not match filename '0000_Tpose-breath'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'Walk_01' does not match filename '0002_Walk'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'Turn_01' does not match filename '0004_Turn'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'lie_02' does not match filename '0007_LieDown'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Main Object Name 'Sit_01' does not match filename '0005_Sit'
Run builds for Windows, Mac (StandaloneOSX, 6000.0.31f1)
Shader 'Hidden/ltspass_tess_transparent' uses 52 texture parameters, more than the 16 supported by the current graphics device.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'swing' does not match filename '0001_Swing'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'lie_01' does not match filename '0006_LieBack'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'Hello_01' does not match filename '0003_Hello'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'breath' does not match filename '0000_Tpose-breath'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'Walk_01' does not match filename '0002_Walk'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'Turn_01' does not match filename '0004_Turn'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'lie_02' does not match filename '0007_LieDown'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
Main Object Name 'Sit_01' does not match filename '0005_Sit'
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.
Run builds for Windows, Mac (StandaloneWindows64, 6000.0.31f1)
You are trying to import an asset which contains a global game manager. This is not allowed.

Artifacts

Produced during runtime
Name Size
Build-StandaloneOSX-86d662a
1.17 GB
Build-StandaloneWindows64-
633 MB
uDesktopMascot_win64_installer
181 MB