Run build #108
Annotations
2 errors and 5 warnings
Run the build for StandaloneOSX
ArgumentException: Scene file not found: ''.
|
Unzip macOS build output
Process completed with exit code 9.
|
Run the build for StandaloneOSX
Cannot verify integrity of '77e707bd3ac4d7dc0af50e316ec82ed9d723c9946e2275d157c41d24697cc26e--UnityHubSetup.dmg'.
No checksum was provided.
For your reference, the checksum is:
sha256 "2386ea721321c12db94c90092dd95ef96476e8c3be7b2d82ec69bcbe3baad21d"
|
Run the build for StandaloneOSX
Script attached to 'VRMLoader' in scene 'Assets/uDesktopMascot/Scenes/SampleScene.unity' is missing or no valid script is attached.
|
Run the build for StandaloneOSX
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /Users/runner/work/uDesktopMascot/uDesktopMascot/Library/PackageCache/com.vrmc.vrm/MToon10/Shaders/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on metal)
|
Run the build for StandaloneOSX
Shader warning in 'VRM10/Universal Render Pipeline/MToon10': 'MToon_TransformObjectToWorldDir': implicit truncation of vector type at /Users/runner/work/uDesktopMascot/uDesktopMascot/Library/PackageCache/com.vrmc.vrm/MToon10/Shaders/vrmc_materials_mtoon_forward_vertex.hlsl(42) (on metal)
|
Run the build for StandaloneOSX
Shader 'Hidden/ltspass_cutout' uses 53 texture parameters, more than the 16 supported by the current graphics device.
|
Loading