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DDJ_Boombs

Very nice bomb game (BOOM)

Boombs is a platform/action/puzzle game.

To test the current state of the game, play the scene Level1

Bugs:

  1. Blobs die when they touch anything

Implemented features:

  1. Player can move to the left and to the right
  2. Player throws bombs
  3. Click on bombs to detonate them
  4. Bombs have a timer until automatic detonation
  5. Throwing a bomb gives a recoil force to the player proportional to throw force
  6. A bomb explosion applies a force to every physics objects within its radius.
  7. Any bomb within the explosion radius of another bomb will explode as well (reduce timer to 0.1s).

Need improvement:

  1. enemies bounce() should be an explosion, for compatibility with other nodes apart from player.
  2. Lives should be local to the player (What happens to the lives when on a menu, or title screen?)
  3. Checkpoints dont work as checpoints yet

Features to add:

  1. Enemies
  • Enemy type 1 - Blobs - They just crawl around and if you collapse with them on the side you die, the way to kill them is by landing on top of them They have different behaviour based on their color (purple ones ignore cliffs, blue ones don't)
  1. An actual plot - minor
  2. Goal - minor
  3. Obstacles: switches, doors, moving platforms, ...

Credits

  1. Tilesets:
  1. Blob:
  1. Zombie and Robot enemies (to be added)
  1. Health heart

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Very nice bomb game (BOOM)

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