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Ensure RunnableQueue is reattached when new render thread starts
Fixes #2739
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Submodule vrb
updated
19 files
+1 −0 | include/vrb/Color.h | |
+6 −0 | include/vrb/Forward.h | |
+3 −13 | include/vrb/Geometry.h | |
+45 −0 | include/vrb/GeometryDrawable.h | |
+58 −0 | include/vrb/RenderBuffer.h | |
+2 −1 | include/vrb/RenderState.h | |
+2 −1 | include/vrb/RunnableQueue.h | |
+1 −0 | include/vrb/Vector.h | |
+4 −1 | include/vrb/VertexArray.h | |
+49 −0 | include/vrb/private/GeometryDrawableState.h | |
+56 −53 | src/CMakeLists.txt | |
+82 −170 | src/Geometry.cpp | |
+122 −0 | src/GeometryDrawable.cpp | |
+23 −0 | src/Math.cpp | |
+7 −4 | src/NodeFactoryObj.cpp | |
+194 −0 | src/RenderBuffer.cpp | |
+8 −0 | src/RenderState.cpp | |
+44 −31 | src/RunnableQueue.cpp | |
+31 −10 | src/VertexArray.cpp |
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