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vkQuake 1.02.1 Binaries

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@Novum Novum released this 16 Jun 21:36
· 1623 commits to master since this release
  • Frame rates over 72 Hz don't break physics anymore (from QuakeSpasm spiked)
  • Default maximum frame rate raised to 200 Hz.
  • Fix crashes with some Intel drivers and anti aliasing
  • Fix crash "out of dynamic vertex buffer space" in some very large custom maps
  • Fix gun position being different than in QuakeSpasm when status bar alpha is 0
  • Other minor Vulkan fixes

Binaries require the Visual C++ Redistributable for Visual Studio 2019:
https://go.microsoft.com/fwlink/?LinkId=746571 (32 bit)
https://go.microsoft.com/fwlink/?LinkId=746572 (64 bit)