An 3D Engine Made On Javascript, Using The HTML Canvas as Screen To Draw Pixels
Since My Computer Is A Little Bit Messy, Barely Working, I Will Launch It Witheout Optimization and Bugfixes. My Apologies For Any Problem Derivated From The Current Version.
OBS: It needs a ImageData Variable to Render An Image, it can be obtained by drawing the said image on a Canvas(Virtual or not), then extracting the ImageData.