Releases: PersistentSS13/Nebula
Releases · PersistentSS13/Nebula
1.13.3
What's Changed
- Staging merge from Nebula by @NataKilar in #483
- Fixes design copying by @NataKilar in #488
- Stopgap exterior turf load fix by @NataKilar in #489
- Network turret saving by @NataKilar in #487
- Outreach contamination features by @NataKilar in #486
- Fixes 'empty' variant of pocket pistol by @genessee-forgot-his-password-again in #490
- Add emergency showers to outreach by @PsyCommando in #485
- Removes starting cash on Outreach and Kleibkhar by @NataKilar in #491
- New welcome sound by @PsyCommando in #459
- re-add client preferences to the character panel by @PsyCommando in #492
- Repath volcanic turfs to match upstream changes by @PsyCommando in #493
- Multi-tile saving fix by @NataKilar in #496
- Early 2024 testing fixes by @NataKilar in #497
- fix missing shower icon by @PsyCommando in #498
- Adds a new 'cheap' infinite mining vendor by @genessee-forgot-his-password-again in #499
- Additional testing fixes by @NataKilar in #501
- Fix cheap pickaxe icon not having handle by @genessee-forgot-his-password-again in #503
- Network fixes and additions by @NataKilar in #506
Full Changelog: 1.13.2...1.13.3
1.13.2
What's Changed
- Fix 'Zip' + 12g box icons by @genessee-forgot-his-password-again in #481
- Add new tier of guns and bullets, add .357 caliber, plus minor gun tweaks by @genessee-forgot-his-password-again in #482
Full Changelog: 1.13.1...1.13.2
1.13.1 - Load correct maps
Loads the correct "outreach" map in the Dockerfile.
What's Changed
- Updates dockerfile to load Outreach by @genessee-forgot-his-password-again in #479
Full Changelog: 1.13...1.13.1
1.13 - EOY 2023
We haven't had a release in a while, but we're renewing our focus on working server ops for January 2024!
This release contains over 1 full year of changes, brace yourself.
What's Changed
- Downstream stirling engines by @NataKilar in #381
- Jan 2023 merge [IDB IGNORE] [MDB IGNORE] by @NataKilar in #382
- Make posters available in mapping tool by @PsyCommando in #401
- Added 4 music tracks by @PsyCommando in #400
- Fixed some godmode oversights by @PsyCommando in #399
- Unary tanks mapper helper icon by @PsyCommando in #398
- Added more details on MC panel for autosave SS by @PsyCommando in #396
- Internet uplink fix by @PsyCommando in #395
- Re-add elevator floor tiles by @PsyCommando in #394
- Prevent oxy regenertaor from clearing its efficiency by @PsyCommando in #393
- Fix missing overmap event mapper icon by @PsyCommando in #391
- Fixed vents hum being completely silent by @PsyCommando in #390
- Injector on variant has on icon in maptool by @PsyCommando in #389
- Make open blast door show open on map by @PsyCommando in #388
- Fix elevator spawning lights on each floors by @PsyCommando in #384
- Fixes landmark GC issue by @NataKilar in #402
- Null check ambiences by @PsyCommando in #385
- Add numbered signs by @PsyCommando in #387
- add more default blend objects by @PsyCommando in #386
- Add 50 tiles stacks by @PsyCommando in #392
- Don't save particles and sound tokens by @PsyCommando in #383
- Add conveyor mapping icons by @PsyCommando in #397
- Build dev images on push by @Milkshak3s in #408
- Fix workflow event selector by @Milkshak3s in #409
- Update publish_image_on_push.yml by @Milkshak3s in #410
- Adds network finance system by @NataKilar in #405
- Minor bugfix on basic industrial infini-vend by @genessee-forgot-his-password-again in #414
- Add stopgap fix for #406 by @out-of-phaze in #407
- Adds a Reduced Stock Variant of the Science/Medicine Infini-Vendor by @genessee-forgot-his-password-again in #415
- Fixes runtime spam on load by @NataKilar in #420
- APCs no longer save areas by @NataKilar in #419
- Network Finance saving by @NataKilar in #418
- Prevent doors updating connections on load by @PsyCommando in #436
- Add saved vars for a few things by @PsyCommando in #428
- Fix missing internet machine stuff by @PsyCommando in #434
- Fix offset terminal not facing the right place by @PsyCommando in #433
- Save omniport datum state by @PsyCommando in #435
- Fix airlock sensor updating by @PsyCommando in #430
- Make posters face the right way by @PsyCommando in #429
- Added disposal pipe cap by @PsyCommando in #427
- Tweak some wall offsets that were wrong by @PsyCommando in #431
- Fix omni filter display by @PsyCommando in #432
- Trade Beacons, Imports and Exports by @FaurnsGoldberg in #438
- Cloning fixes by @NataKilar in #439
- Upstream merge by @PsyCommando in #448
- Add job for integration tests (stub for testing saves in GH Actions) by @Milkshak3s in #451
- Upstream merge again by @PsyCommando in #452
- Assorted character fixes by @NataKilar in #460
- Upstream merge exoplanetgen by @PsyCommando in #456
- Makes the New Guns Acquirable via RND + Reformats Gun Naming Scheme by @genessee-forgot-his-password-again in #461
- Update vest.dmi by @questionable-masquarade in #468
- Update reaction_grenade_reaction, hopefully solving issue #445 partially by @questionable-masquarade in #469
- ammo expansion + moar guns by @genessee-forgot-his-password-again in #463
- Add 12g ammo and sawn-off shotgun to fabricator list by @genessee-forgot-his-password-again in #470
- Network finance fixes by @NataKilar in #465
- Fixes level order by @NataKilar in #466
- Fixes at least one cause of missing arms on load by @NataKilar in #467
- Fixes area controller deletion by @NataKilar in #472
- Save logging + Fixes by @PsyCommando in #473
- Telecomms saving by @NataKilar in #475
- Fixes default turf saving by @NataKilar in #477
- Fixes PID Collisions by @NataKilar in #476
- Decl saving improvements by @NataKilar in #478
- Tweak outreach map by @PsyCommando in #380
New Contributors
- @out-of-phaze made their first contribution in #407
- @questionable-masquarade made their first contribution in #468
Full Changelog: 1.12.5...1.13
1.12.5
Migration to ghcr, away from personal docker hub
1.12.4
Automated image publishing
1.12.3-alpha
Testing nebula-sql image releases
1.12.2-alpha
Test auto-publishing release
1.12.1 Release
Terraforming, RnD Fixes, and Docker changes
1.12.0 - Changes since May 2022
Fingers crossed