A classic Snake Game built using the Godot Engine.
- Dynamic, grid-based snake movement.
- Randomly generated food with growth mechanics.
- Collision detection for game-over logic.
- Dynamic score display and responsive UI.
- Restart functionality for endless fun.
- Godot Engine 4.x: For building the game.
- GDScript: For scripting game logic.
- PackedScene: For instantiating snake segments dynamically.
- Clone the repository:
git clone https://github.com/your-username/snake-game-godot.git
- Open the project in Godot Engine by selecting the project.godot file.
- Click the Play button to start the game.
The game is highly customizable! Here are a few ideas:
Grid Size: Change the cells and cell_size variables to adjust grid dimensions. Snake Speed: Adjust the MoveTimer duration for faster or slower gameplay. Assets: Replace sprites in the project to modify the game’s look and feel.
This project is licensed under the MIT License. You are free to use, modify, and distribute it for personal or commercial purposes.
Contributions are welcome! Follow these steps:
- Fork the repository.
- Create a new branch: feature/your-feature.
- Submit a pull request with a detailed description.
Reach out at: amitkumarraikwar92+github@gmail.com