Skip to content

Commit

Permalink
Ah woops csproj from the thing
Browse files Browse the repository at this point in the history
  • Loading branch information
Raicuparta committed Oct 28, 2022
1 parent 501f9fa commit 6c4bee8
Showing 1 changed file with 1 addition and 23 deletions.
24 changes: 1 addition & 23 deletions NomaiVR/NomaiVR.csproj
Original file line number Diff line number Diff line change
Expand Up @@ -16,26 +16,7 @@
<GenerateAssemblyInfo>false</GenerateAssemblyInfo>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<TargetFrameworkProfile />
<Configurations>Debug;Release;OWML;DebugOWML</Configurations>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
<DebugType>full</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Debug\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
<DebugType>pdbonly</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release\</OutputPath>
<DefineConstants>TRACE</DefineConstants>
<ErrorReport>prompt</ErrorReport>
<WarningLevel>4</WarningLevel>
<Prefer32Bit>false</Prefer32Bit>
<Configurations>OWML;DebugOWML</Configurations>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'OWML|AnyCPU' ">
<DebugType>pdbonly</DebugType>
Expand Down Expand Up @@ -157,9 +138,6 @@

<Exec Command="xcopy &quot;$(ProjectDir)\..\NomaiVRPatcher\bin\dist\*&quot; &quot;$(OwmlDir)\$(ModDir)\patcher&quot; /s /e /y" />
</Target>
<Target Name="PreBuild" BeforeTargets="ResolveReferences" Condition=" '$(Configuration)' == 'Release' ">
<Exec Command="&quot;$(UnityEditor)&quot; -batchmode -executeMethod BuildCommands.PerformBuild -nographics -projectPath &quot;$(ProjectDir)..\Unity&quot; -buildWindows64Player -quit" />
</Target>
<Target Name="PreBuild" BeforeTargets="ResolveReferences" Condition=" '$(Configuration)' == 'OWML' ">
<Exec Command="&quot;$(UnityEditor)&quot; -batchmode -executeMethod BuildCommands.PerformBuild -nographics -projectPath &quot;$(ProjectDir)..\Unity&quot; -buildWindows64Player -quit" />
</Target>
Expand Down

0 comments on commit 6c4bee8

Please sign in to comment.