Skip to content

Releases: Raicuparta/nomai-vr

NomaiVR-2.5.0

03 Dec 10:03
Compare
Choose a tag to compare
  • Add option to disable helmet HUD smoothing;
  • Swallow errors when updating VR manifest;

NomaiVR-2.4.2

16 Nov 21:53
b07f66f
Compare
Choose a tag to compare
  • Fixed an effect in a certain part of the DLC
  • Fixed a bug introduced in 2.4.0 that could prevent players from finishing the game

NomaiVR-2.4.1

14 Nov 12:08
Compare
Choose a tag to compare
  • Fixed deadzones not being applied to some inputs, causing the player to drift or the jump button to not respond (among other problems);
  • Added VR button binding for the "reset to default" action in the settings menus.

NomaiVR-2.4.0

13 Nov 16:02
Compare
Choose a tag to compare
  • Add touch buttons to handheld tools. This means Oculus and Vive players can now rotate and move around freely while using tools;
  • Rotate Timber Hearth (initial planet) so that VR players don't miss out on details that 2D players would see right away. In the base game, the player wakes up with the camera looking up at the sky, but in VR the player wakes up looking wherever the headset is looking at. To work around this, Timber Hearth has been rotated so that Giant's Deep is visible while looking straight ahead after waking up.

NomaiVR-2.3.1

31 Oct 13:48
41de61f
Compare
Choose a tag to compare
  • Fix softlock when using ship tools after ejecting from ship;
  • Using grip while placing hand near head will also toggle flashlight. This is to help with scenarios where it's useful to quickly toggle the flashlight, and the gesture becomes awkward;
  • Add buttons to ship's probe launcher and signalscope. These buttons are usable via the hand laser and serve as a replacement for controller inputs when using the ship tools;
  • Allow using lock-on UI while using ship tools;

NomaiVR-2.2.0

27 Oct 22:04
Compare
Choose a tag to compare
  • Fixed laser interaction with ship hatch, and maybe some others. It was incorrectly using the camera angle instead of the laser angle for detecting interaction focus.
  • Now shipping NomaiVR with the FSR-patched version of OpenVR. Uses AMD FidelityFX SuperResolution Upscaler for better performance. It's disabled by default. Check the readme for instructions on how to enable. Hopefully we'll eventually include an easier way to configure it.

NomaiVR-2.1.1

24 Oct 14:32
53e6b76
Compare
Choose a tag to compare

Facilitate dropping a certain item in a dlc location

NomaiVR-2.1.0

23 Oct 15:20
Compare
Choose a tag to compare
  • Interact with signalscope monitor while active to swap frequency, instead of using the joysticks or touchpads. Makes it more comfortable to use the ship's signalscope on Oculus and Vive (so you don't move the ship around while changing frequencies).

NomaiVR-2.0.3

22 Oct 17:03
64b6699
Compare
Choose a tag to compare

Properly invalidate custom bindings from previous versions of the mod

NomaiVR-2.0.2

21 Oct 20:29
Compare
Choose a tag to compare

Fixed file corruption when some leftover files from previous version of NomaiVR were still around.