Releases: Raicuparta/nomai-vr
Releases · Raicuparta/nomai-vr
NomaiVR-2.0.1
- Disabled some mod options until mod config menu scroll is fixed;
- Fixed steamvr manifest issues;
NomaiVR-2.0.0
- Added support for Outer Wilds 1.10.0;
- Added support for that new DLC everyone is talking about, including all the weird features they decided to add just to make our lives harder;
- Redid inputs, so a bunch of bugs related to buttons suddenly not working are probably now fixed;
- Changed how some of the bindings work, so you might need to get used to it again;
- Added icons to the input prompts instead of text, making the prompts a bit more pleasant;
- Added a big physical autopilot button to the cockpit, even lights up and shit;
- Migrated from OWML to BepInEx;
- Migrated from BepInEx to OWML;
- Made the game show up in SteamVR as a VR title, after you run it once;
- Improved how hand laser interacts with menus, you can now be a lot more precise;
- Some more random stuff got fixed along the way.
NomaiVR-1.2.3
No changes to the mod itself, just added a warning related to the upcoming DLC
NomaiVR-1.2.2
Introduced more settings to allow disabling the hand laser, feet marker and reducing the opacity of the helmet HUD
NomaiVR-1.2.1
- Fixed bug when gripping two tools at the same time
- Prevent unwanted inputs when picking up a tool while moving/rotating
- Improved controller prompts generation
NomaiVR-1.2.0
- Adjusted nearClipPlane to avoid issues with far objects
- Restored some water effects on Giant's Deep
- Fixed far shadows only rendering in one eye
- Minor GC allocation fixes
- Fixed some issues that may arise after several loops
- Fixed projection pools in the probe launch cannon
- Fixed repair ship after a loop restart
- Introduced hand independent interactions with tools and items
- Added dominant hand selection (left/right) with proper control scheme for left handed interactions
- Added hand poses while interacting with items and tools
- Input rework with custom action sets for tool handling and inverted controls overrides for left handed support
- Moved tool interactions to trackpad for Index Controllers and old WMR controllers to allow movement/rotation while holding tools
- New WMR bindings to avoid using system buttons
NomaiVR-1.1.4
Hide controllers when a timeloop restarts
Unlock murals by looking at them
Fix toolbelt disappearance bug
NomaiVR-1.1.3
Fixed a few more CPU spikes for better performance.
NomaiVR-1.1.2
Fixed fog looking different on each eye (by @artumino)
NomaiVR-1.1.1
Fixed player body rotation being misaligned with VR camera / controller (depending on user settings).