Skip to content

Releases: Raicuparta/nomai-vr

NomaiVR-2.0.1

21 Oct 19:25
Compare
Choose a tag to compare
  • Disabled some mod options until mod config menu scroll is fixed;
  • Fixed steamvr manifest issues;

NomaiVR-2.0.0

21 Oct 18:12
3d04386
Compare
Choose a tag to compare
  • Added support for Outer Wilds 1.10.0;
  • Added support for that new DLC everyone is talking about, including all the weird features they decided to add just to make our lives harder;
  • Redid inputs, so a bunch of bugs related to buttons suddenly not working are probably now fixed;
  • Changed how some of the bindings work, so you might need to get used to it again;
  • Added icons to the input prompts instead of text, making the prompts a bit more pleasant;
  • Added a big physical autopilot button to the cockpit, even lights up and shit;
  • Migrated from OWML to BepInEx;
  • Migrated from BepInEx to OWML;
  • Made the game show up in SteamVR as a VR title, after you run it once;
  • Improved how hand laser interacts with menus, you can now be a lot more precise;
  • Some more random stuff got fixed along the way.

NomaiVR-1.2.3

20 Sep 13:09
Compare
Choose a tag to compare

No changes to the mod itself, just added a warning related to the upcoming DLC

NomaiVR-1.2.2

02 Jul 19:41
bb2360d
Compare
Choose a tag to compare

Introduced more settings to allow disabling the hand laser, feet marker and reducing the opacity of the helmet HUD

NomaiVR-1.2.1

26 May 13:41
08f86b7
Compare
Choose a tag to compare
  • Fixed bug when gripping two tools at the same time
  • Prevent unwanted inputs when picking up a tool while moving/rotating
  • Improved controller prompts generation

NomaiVR-1.2.0

10 May 19:10
84964c8
Compare
Choose a tag to compare
  • Adjusted nearClipPlane to avoid issues with far objects
  • Restored some water effects on Giant's Deep
  • Fixed far shadows only rendering in one eye
  • Minor GC allocation fixes
  • Fixed some issues that may arise after several loops
  • Fixed projection pools in the probe launch cannon
  • Fixed repair ship after a loop restart
  • Introduced hand independent interactions with tools and items
  • Added dominant hand selection (left/right) with proper control scheme for left handed interactions
  • Added hand poses while interacting with items and tools
  • Input rework with custom action sets for tool handling and inverted controls overrides for left handed support
  • Moved tool interactions to trackpad for Index Controllers and old WMR controllers to allow movement/rotation while holding tools
  • New WMR bindings to avoid using system buttons

NomaiVR-1.1.4

27 Mar 21:26
13803eb
Compare
Choose a tag to compare

Hide controllers when a timeloop restarts
Unlock murals by looking at them
Fix toolbelt disappearance bug

NomaiVR-1.1.3

13 Mar 02:49
Compare
Choose a tag to compare

Fixed a few more CPU spikes for better performance.

NomaiVR-1.1.2

12 Mar 15:41
Compare
Choose a tag to compare

Fixed fog looking different on each eye (by @artumino)

NomaiVR-1.1.1

11 Mar 18:04
Compare
Choose a tag to compare

Fixed player body rotation being misaligned with VR camera / controller (depending on user settings).